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  2. Video game writing - Wikipedia

    en.wikipedia.org/wiki/Video_game_writing

    Video game writing is the art and craft of writing scripts and narratives for video games.Similar to screenwriting, it is typically a freelance profession. [1] It includes many differences from writing for film, due to the non-linear and interactive nature of most video games, and the necessity to work closely with video game designers and voice actors.

  3. List of largest video game employers - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    Microsoft Gaming is the largest video game employer in the industry, followed by Ubisoft and Electronic Arts. Among the top 41 largest video game employers, ten are based in the United States , eight in Japan , five in China , three in France , South Korea , and Sweden respectively, two in Poland and the United Kingdom , and one each in Denmark ...

  4. Category:Video game industry occupations - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  5. Glitch (Minnesota company) - Wikipedia

    en.wikipedia.org/wiki/Glitch_(Minnesota_company)

    Glitch SBC, stylized as GLITCH, is an American software and video game development company based in Minneapolis, Minnesota specializing in original titles, player insights and the publishing of indie games. GLITCH was founded in 2013 by Evva Karr and Nicolaas VanMeerten.

  6. Category:Video game writers - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_writers

    This page was last edited on 16 September 2022, at 04:34 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply.

  7. Video game programmer - Wikipedia

    en.wikipedia.org/wiki/Video_game_programmer

    The Apple II series was a popular video game platform during the early home computer era. Despite being outperformed by later systems, it remained popular until the early 1990s. In the early days of video games (from the early 1970s to mid-1980s), a game programmer also took on the job of a designer and artist.

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