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  2. OSGi - Wikipedia

    en.wikipedia.org/wiki/OSGi

    OSGi is a Java framework for developing and deploying modular software programs and libraries. Each bundle is a tightly coupled, dynamically loadable collection of classes, jars, and configuration files that explicitly declare their external dependencies (if any). The framework is conceptually divided into the following areas: Bundles

  3. Modular design - Wikipedia

    en.wikipedia.org/wiki/Modular_design

    Modular design, or modularity in design, is a design principle that subdivides a system into smaller parts called modules (such as modular process skids), which can be independently created, modified, replaced, or exchanged with other modules or between different systems.

  4. Modularity - Wikipedia

    en.wikipedia.org/wiki/Modularity

    Modularity. Broadly speaking, modularity is the degree to which a system 's components may be separated and recombined, often with the benefit of flexibility and variety in use. [1] The concept of modularity is used primarily to reduce complexity by breaking a system into varying degrees of interdependence and independence across and "hide the ...

  5. Swing (Java) - Wikipedia

    en.wikipedia.org/wiki/Swing_(Java)

    Swing is a GUI widget toolkit for Java. [1] It is part of Oracle 's Java Foundation Classes (JFC) – an API for providing a graphical user interface (GUI) for Java programs. Swing was developed to provide a more sophisticated set of GUI components than the earlier Abstract Window Toolkit (AWT). Swing provides a look and feel that emulates the ...

  6. Modular programming - Wikipedia

    en.wikipedia.org/wiki/Modular_programming

    Modular programming is a software design technique that emphasizes separating the functionality of a program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality. A module interface expresses the elements that are provided and required by the module.

  7. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    A programming paradigm is a relatively high-level way to conceptualize and structure the implementation of a computer program. A programming language can be classified as supporting one or more paradigms. [1] Paradigms are separated along and described by different dimensions of programming. Some paradigms are about implications of the ...

  8. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    Example of a Structured Chart. [ 1 ] A structure chart (SC) in software engineering and organizational theory is a chart which shows the breakdown of a system to its lowest manageable levels. [ 2 ] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.

  9. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    For example, let us multiply matrices A, B and C. Let us assume that their dimensions are m×n, n×p, and p×s, respectively. Matrix A×B×C will be of size m×s and can be calculated in two ways shown below: Ax(B×C) This order of matrix multiplication will require nps + mns scalar multiplications.

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