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  2. GeForce 40 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_40_series

    The GeForce 40 series is the latest family of consumer-level graphics processing units developed by Nvidia, succeeding the GeForce 30 series. The series was announced on September 20, 2022, at the GPU Technology Conference (GTC) 2022 event, and launched on October 12, 2022, starting with the RTX 4090. [ 1 ]

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Core config – The layout of the graphics pipeline, in terms of functional units. Over time the number, type, and variety of functional units in the GPU core has changed significantly; before each section in the list there is an explanation as to what functional units are present in each generation of processors.

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  5. GeForce 6 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_6_series

    The GeForce 6 series (codename NV40) is the sixth generation of Nvidia 's GeForce line of graphics processing units. Launched on April 14, 2004, the GeForce 6 family introduced PureVideo post-processing for video, SLI technology, and Shader Model 3.0 support (compliant with Microsoft DirectX 9.0c specification and OpenGL 2.0).

  6. GeForce 9 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_9_series

    450 MHz core clock; 1100 MHz shader clock; Integrated RAMDAC clock at 400 MHz; Memory clock depends on system memory; Up to 256 MB shared memory, 512 MB with Turbo Cache in Windows XP; 64 bit memory interface (single-channel mode) / 128 bit memory interface (dual-channel mode) Memory bandwidth depend on System Memory; 1.8 Gtexels/s texture fill ...

  7. GeForce 16 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_16_series

    The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series, aims to cover the entry-level to mid-range market, not addressed by the latter.

  8. Ampere (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ampere_(microarchitecture)

    Ampere. Ampere is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia as the successor to both the Volta and Turing architectures. It was officially announced on May 14, 2020 and is named after French mathematician and physicist André-Marie Ampère. [1][2] Nvidia announced the Ampere architecture GeForce 30 ...

  9. Ada Lovelace (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ada_Lovelace_(micro...

    Ada Lovelace, also referred to simply as Lovelace,[1]is a graphics processing unit(GPU) microarchitecture developed by Nvidiaas the successor to the Amperearchitecture, officially announced on September 20, 2022. It is named after the English mathematician Ada Lovelace,[2]one of the first computer programmers.