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  2. Design effect - Wikipedia

    en.wikipedia.org/wiki/Design_effect

    For example, let the design effect, for estimating the population mean based on some sampling design, be 2. If the sample size is 1,000, then the effective sample size will be 500. It means that the variance of the weighted mean based on 1,000 samples will be the same as that of a simple mean based on 500 samples obtained using a simple random ...

  3. ADDIE model - Wikipedia

    en.wikipedia.org/wiki/ADDIE_Model

    The design phase deals with learning objectives, assessment instruments, exercises, content, subject matter analysis, lesson planning, and media selection. The design phase should be systematic and specific. Systematic means a logical, orderly method that identifies, develops, and evaluates a set of planned strategies for attaining project goals.

  4. Design-based research - Wikipedia

    en.wikipedia.org/wiki/Design-Based_Research

    Methodologically, the learning sciences differs from other fields in educational research. It focuses on the study of learners, their localities, and their communities. The design-based research methodology is often used by learning scientists in their inquiries because this methodological framework considers the subject of study to be a complex system involving emergent properties that arise ...

  5. Glossary of experimental design - Wikipedia

    en.wikipedia.org/.../Glossary_of_experimental_design

    A Design of Experiments will result in a set of design points, and each design point is designed to be executed one or more times, with the number of iterations based on the required statistical significance for the experiment. Effect (of a factor): How changing the settings of a factor changes the response.

  6. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  7. Design of experiments - Wikipedia

    en.wikipedia.org/wiki/Design_of_experiments

    This example of design experiments is attributed to Harold Hotelling, building on examples from Frank Yates. [21] [22] [14] The experiments designed in this example involve combinatorial designs. [23] Weights of eight objects are measured using a pan balance and set of standard weights. Each weighing measures the weight difference between ...

  8. Theory of Change - Wikipedia

    en.wikipedia.org/wiki/Theory_of_change

    Theory of Change (ToC) is a multi-purpose tool that can be applied for the purpose of planning, managing, monitoring, and evaluating research, especially change-oriented research (e.g., research-for-development, transdisciplinary research, sustainability science). As in other applications, a research ToC describes the causal relationships ...

  9. Template talk:Experimental design - Wikipedia

    en.wikipedia.org/wiki/Template_talk:Experimental...

    A major problem is that the design of experiment article(s) don't really provide much structure to the overall topic. For the template, it would be good to find some outer-grouping names that would be reasonably understandable to the general reader, possibly: "design to detect effects", "design for best output", "size of experiments".