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  2. Hyperpersonal model - Wikipedia

    en.wikipedia.org/wiki/Hyperpersonal_model

    The hyperpersonal model is a model of interpersonal communication that suggests computer-mediated communication (CMC) can become hyperpersonal because it "exceeds [face-to-face] interaction", thus affording message senders a host of communicative advantages over traditional face-to-face (FtF) interaction. [1]

  3. Social information processing (theory) - Wikipedia

    en.wikipedia.org/wiki/Social_information...

    Social information processing theory describes computer-mediated communication as a process including three phases: impersonal, to interpersonal, and finally to hyperpersonal. [ 18 ] In the impersonal phase , due to the lack of nonverbal cues, CMC is believed to be more task-oriented than traditional face-to-face communication.

  4. Impression management - Wikipedia

    en.wikipedia.org/wiki/Impression_management

    The hyperpersonal model of computer-mediated communication (CMC) posits that users exploit the technological aspects of CMC in order to enhance the messages they construct to manage impressions and facilitate desired relationships. The most interesting aspect of the advent of CMC is how it reveals basic elements of interpersonal communication ...

  5. Joseph Walther - Wikipedia

    en.wikipedia.org/wiki/Joseph_Walther

    [2] [6] Support for social information processing theory has been found in contexts such as online dating and online multi-player video games. [5] Walther's research also led him to develop the hyperpersonal model of communication in 1996. [2] Walther's work on the hyperpersonal model is his research that has been most cited by other ...

  6. Models of communication - Wikipedia

    en.wikipedia.org/wiki/Models_of_communication

    Frank Dance's helical model of communication was initially published in his 1967 book Human Communication Theory. [161] [162] [163] It is intended as a response to and an improvement over linear and circular models by stressing the dynamic nature of communication and how it changes the participants. Dance sees the fault of linear models as ...

  7. Category:Interpersonal communication - Wikipedia

    en.wikipedia.org/wiki/Category:Interpersonal...

    Communication privacy management theory; ... Hyperpersonal model; Hyperpersonal theory; I. Identity management theory; Intelligibility (communication) Interpersonal ...

  8. Social presence theory - Wikipedia

    en.wikipedia.org/wiki/Social_presence_theory

    Social presence theory explores how the "sense of being with another" is influenced by digital interfaces in human-computer interactions. [1] Developed from the foundations of interpersonal communication and symbolic interactionism, social presence theory was first formally introduced by John Short, Ederyn Williams, and Bruce Christie in The Social Psychology of Telecommunications. [2]

  9. Talk:Hyperpersonal model - Wikipedia

    en.wikipedia.org/wiki/Talk:Hyperpersonal_model

    Graph: Since hyperpersonal model talks about a dynamic process, it might be better to include a graph to illustrate how people interact in online communication from hyperpersonal perspective. 2. Applications : What is now included in application and examples section seems more like more specific or further researches of Hyperpersonal Model ...