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  2. List of open-source codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_codecs

    This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.

  3. Video file format - Wikipedia

    en.wikipedia.org/wiki/Video_file_format

    Video is almost always stored using lossy compression to reduce the file size. A video file normally consists of a container (e.g. in the Matroska format) containing visual (video without audio) data in a video coding format (e.g. VP9) alongside audio data in an audio coding format (e.g. Opus).

  4. Video coding format - Wikipedia

    en.wikipedia.org/wiki/Video_coding_format

    A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation .

  5. Comparison of video codecs - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video_codecs

    The quality the codec can achieve is heavily based on the compression format the codec uses. A codec is not a format, and there may be multiple codecs that implement the same compression specification – for example, MPEG-1 codecs typically do not achieve quality/size ratio comparable to codecs that implement the more modern H.264 specification.

  6. Comparison of video container formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video...

    M2TS supports Digital 3D as multiple files in a specific file structure for encoding stereoscopic video: MVC stereoscopic data is in .ssif files in the /BDMV/STREAM/SSIF/ directory and require a respective base .m2ts file. Digital 3D in QTFF and ASF is possible, but not standard. MP4 only supports Digital 3D at the video format level. [44]

  7. Advanced Video Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Video_Coding

    Advanced Video Coding (AVC), also referred to as H.264 or MPEG-4 Part 10, is a video compression standard based on block-oriented, motion-compensated coding. [2] It is by far the most commonly used format for the recording, compression, and distribution of video content, used by 91% of video industry developers as of September 2019.

  8. Data compression ratio - Wikipedia

    en.wikipedia.org/wiki/Data_compression_ratio

    Thus, a representation that compresses the storage size of a file from 10 MB to 2 MB yields a space saving of 1 - 2/10 = 0.8, often notated as a percentage, 80%. For signals of indefinite size, such as streaming audio and video, the compression ratio is defined in terms of uncompressed and compressed data rates instead of data sizes:

  9. Moving Picture Experts Group - Wikipedia

    en.wikipedia.org/wiki/Moving_Picture_Experts_Group

    MPEG logo Some well known older (up to 2005) digital media formats and the MPEG standards they use. The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by ISO and IEC that sets standards for media coding, including compression coding of audio, video, graphics, and genomic data; and transmission and file formats for various applications. [1]

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