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  2. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    The mean number chosen when playing the "guess 2/3 of the average" game four consecutive rounds. Grosskopf and Nagel's investigation also revealed that most players do not choose 0 the first time they play this game. Instead, they realise that 0 is the Nash Equilibrium after some repetitions. [14]

  3. 6174 - Wikipedia

    en.wikipedia.org/wiki/6174

    All other four-digit numbers eventually reach 6174 if leading zeros are used to keep the number of digits at 4. For numbers with three identical digits and a fourth digit that is one higher or lower (such as 2111), it is essential to treat 3-digit numbers with a leading zero; for example: 2111 – 1112 = 0999; 9990 – 999 = 8991; 9981 – 1899 ...

  4. Kaprekar's routine - Wikipedia

    en.wikipedia.org/wiki/Kaprekar's_routine

    Choose any natural number in a given number base. This is the first number of the sequence. Create a new number by sorting the digits of in descending order, and another number by sorting the digits of in ascending order. These numbers may have leading zeros, which can be ignored.

  5. Luhn algorithm - Wikipedia

    en.wikipedia.org/wiki/Luhn_algorithm

    The check digit is computed as follows: Drop the check digit from the number (if it's already present). This leaves the payload. Start with the payload digits. Moving from right to left, double every second digit, starting from the last digit. If doubling a digit results in a value > 9, subtract 9 from it (or sum its digits).

  6. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero. Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal ...

  7. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    In some contexts it is desirable to round a given number x to a "neat" fraction – that is, the nearest fraction y = m/n whose numerator m and denominator n do not exceed a given maximum. This problem is fairly distinct from that of rounding a value to a fixed number of decimal or binary digits, or to a multiple of a given unit m .

  8. Check digit - Wikipedia

    en.wikipedia.org/wiki/Check_digit

    The final character of a ten-digit International Standard Book Number is a check digit computed so that multiplying each digit by its position in the number (counting from the right) and taking the sum of these products modulo 11 is 0. The digit the farthest to the right (which is multiplied by 1) is the check digit, chosen to make the sum correct.

  9. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    In computer science and numerical analysis, unit in the last place or unit of least precision (ulp) is the spacing between two consecutive floating-point numbers, i.e., the value the least significant digit (rightmost digit) represents if it is 1. It is used as a measure of accuracy in numeric calculations. [1]