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Gamersky editor Youming Xingkong said that the Genius Invokation TCG is an attempt to keep players fresh in Genshin Impact and solve the burnout that will occur in long-term operation games. [36] The Youxiputao editor also pointed out that Genius Invokation TCG can "make up for the shortcomings of the game's long-term experience" and ...
Persona 4 Arena Ultimax [a] is a fighting video game co-developed by Arc System Works and P-Studio, and published by Atlus.It was released for arcades in 2013, and for PlayStation 3 and Xbox 360 in 2014 by Atlus in Japan and North America and by Sega in PAL territories.
Genius Invokation TCG was first announced in the announcement live stream for the Version 3.1 update of Genshin Impact on September 16, 2022, in which Michael, Genshin Impact's Head of Marketing for Mainland China at the time, stated that the mode was primarily designed to be a "light and casual" PvE experience, with no rewards for multiplayer ...
Raiden Shogun (Chinese: 雷电将军; pinyin: Léidiàn Jiāngjūn) is a character from Genshin Impact, a 2020 action role-playing gacha game developed by miHoYo.Added in a 2021 update for the game, she was initially a boss enemy for players to fight, and then later released as a playable character.
Some of Genshin Impact's characters were first introduced in an official manga released prior to the game's launch. [3] Genshin Impact producer Cai Haoyu said that characters are one of the most important components of the game. The characters have unique gameplay based on different elements, which represent the cultural characteristics of the ...
Persona 4, [a] released outside Japan as Shin Megami Tensei: Persona 4, is a 2008 role-playing video game by Atlus.It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and in Europe and Australia in March 2009, being one of the final ...
Genshin Impact, another game developed by miHoYo, also heavily borrows the character designs of the Honkai series, [25] and is thus considered by fans to be a spin-off of the Honkai series. This was confirmed by CEO Cai Haoyu in 2021, who named the Honkai Universe as one of the primary reasons for Genshin Impact's development. [26]
Persona 4 Arena was first announced in August 2011 alongside Persona 4 Golden. The arcade version was set for release first in 2012, with PlayStation 3 and Xbox 360 versions following the same year. [42] The arcade version began distribution in Japan on March 1, 2012. [34] [43] It was released for Taito Type X2 arcade models. [44]