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The treasure-hunter is told to do something from Cherbourg (old name Carasburc), by passing Bourges (opening), to find the Becalmed Nave. This riddle is only partially understood, but is presumed to be very important because it may point to the final zone – the "Becalmed Nave" being a reference to 600 and a special feature of the map.
The Elder Scrolls III: Tribunal is an expansion for the role-playing video game The Elder Scrolls III: Morrowind by Bethesda Softworks, released in November 2002.The first of two expansions released for Morrowind, Tribunal is set in Mournhold, the capital of the province of Morrowind, and a self-contained city disconnected from the original game.
The Elder Scrolls is a series of action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks.The series focuses on free-form gameplay in an open world.
Clues for where the treasures were buried are provided in a puzzle book named The Secret produced by Byron Preiss and first published by Bantam in 1982. [1] The book was authored by Sean Kelly and Ted Mann and illustrated by John Jude Palencar, John Pierard, and Overton Loyd; JoEllen Trilling, Ben Asen, and Alex Jay also contributed to the book. [2]
Treasure Quest may refer to: Treasure Quest, 1996 computer puzzle game; Treasure Quest: Snake Island, American reality television series;
Legacy of Kain is a series of dark fantasy action-adventure video games primarily developed by Crystal Dynamics and formerly published by Eidos Interactive.The first title, Blood Omen: Legacy of Kain, was created by Silicon Knights in association with Crystal Dynamics, but, after a legal battle, Crystal Dynamics retained the rights to the game's intellectual property, and continued its story ...
The puzzle itself was designed by Paul Hoffman under the pseudonym "Dr. Crypton". The first person to solve the puzzle and dig up the horse before the May 26, 1989 deadline would keep the horse and an additional US$500,000 locked in a safe deposit box to be opened by a key hidden within the statuette. [2]
An unusual example of the armchair treasure hunt is the book MAZE: Solve the World's Most Challenging Puzzle by Christopher Mason, with the publishers awarding a prize of $10,000 USD to the reader who deciphered and solved a riddle using clues in the book's illustrations. Ultimately the prize was split among the twelve readers who came closest ...