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Packard and Montgomery took the idea of publishing interactive books to Bantam, and thus the Choose Your Own Adventure (CYOA) series was born in 1979, beginning with The Cave of Time. The series became immensely popular worldwide and several titles were translated into more than 25 languages. [ 27 ]
MAG Interactive is a Swedish mobile game developer and publisher founded in 2010 by Daniel Hasselberg, Roger Skagervall, Kaj Nygren, Johan Persson, Fredrik Stenh and Anders Larsson. [1] Best known for its debut word game Ruzzle , and quiz game QuizDuel, MAG Interactive focuses on the casual games market by developing and acquiring social and ...
The 3DO is a 32-bit hardware platform designed primarily for home video game consoles, developed by The 3DO Company, released in North America by Panasonic first on October 4, 1993. [1]
The most famous example of this form of printed fiction is the Choose Your Own Adventure book series, and the collaborative "addventure" format has also been described as a form of interactive fiction. [3] The term "interactive fiction" is sometimes used also to refer to visual novels, a type of interactive narrative software popular in Japan.
Neocities is a commercial web hosting service for static pages. It offers 1 GB of storage space for free sites and no server-side scripting for both paid and free subscriptions. The service's expressed goal is to "revive the support of free web hosting of the now-defunct GeoCities". Neocities was launched in 2013 by Kyle Drake.
CI Games S.A. (formerly City Interactive S.A.) is a Polish video game developer and publisher based in Warsaw. Founded in 2002, originally as a budget-range game company, CI Games is best known for the Sniper: Ghost Warrior and Lords of the Fallen series.
Visual novels are distinguished from other game types by their generally minimal gameplay. Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving as if they were turning a page (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.
A reviewer for Next Generation scored the compilation a perfect five out of five stars. He praised the "functionally comprehensive" selection of Infocom games and the six Interactive Fiction Competition games, estimated the total playtime at 1,200 hours minimum, and said the gameplay "represents the pinnacle of well written, interactive fiction."