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  2. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.

  3. Magic (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Magic_(game_terminology)

    In this system, the player character can only memorize a fixed number of spells from a list of spells. Once this spell is used once, the character forgets it and becomes unable to use it again. [1] [4] [5] [6] "Mana" is a word that comes from Polynesian languages with a complex meaning. Mostly, it loosely represents power, respect and dignity.

  4. RuneScape - Wikipedia

    en.wikipedia.org/wiki/RuneScape

    In February 2013, a poll was opened allowing players to decide whether Jagex should open a separate incarnation of RuneScape from August 2007. [111] Old School RuneScape was opened to paying subscribers on 22 February 2013 after the poll received 50,000 votes, [112] and a free-to-play version was later released on 19 February 2015. [113]

  5. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    RuneScape: Active 3D Medieval fantasy Freemium, but with bulk of content pay-to-play 2001 Standalone & Steam RuneScape has been developed continuously since 2001. It is sometimes referred to as RuneScape 3 to distinguish it from Old School RuneScape, which was forked from its 2007 version in 2013. Rusty Hearts: Closed 3D Fantasy Free-to-play ...

  6. Grimoire - Wikipedia

    en.wikipedia.org/wiki/Grimoire

    This design for an amulet comes from the Black Pullet grimoire.. A grimoire (/ ɡ r ɪ m ˈ w ɑːr /) (also known as a book of spells, magic book, or a spellbook) [citation needed] is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural ...

  7. Magic systems in games - Wikipedia

    en.wikipedia.org/wiki/Magic_systems_in_games

    Spell-slot systems often employ a rationale that the spell is forgotten when cast, [5]: 240 or that the caster has a finite supply of the ingredients required to cast the spell. In the first case, the spellcaster must re-memorize the spell from a source, typically a grimoire. In the second case, the caster must find new ingredients and prepare ...

  8. Talislanta - Wikipedia

    en.wikipedia.org/wiki/Talislanta

    The Archaen Codex (1992), a 180-page softcover book by Stephen Michael Sechi, was an update on variant magic rules, including spells, skills, magic items and books. Thystram's Collectanea (1993), a 150-page softcover book by Stephen Michael Sechi, was an updated bestiary, containing details of all known flora and fauna.

  9. Powers & Perils - Wikipedia

    en.wikipedia.org/wiki/Powers_&_Perils

    Following the release of Powers & Perils, Avalon Hill published three supplements for it: a complete world campaign setting titled The Perilous Lands; an adventure scenario, Tower of the Dead; and a booklet titled The Book of Tables that was a collection of all of the many charts and formulae required to play the game.