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C# has and allows pointers to selected types (some primitives, enums, strings, pointers, and even arrays and structs if they contain only types that can be pointed [14]) in unsafe context: methods and codeblock marked unsafe. These are syntactically the same as pointers in C and C++.
Defining getters allows then access to those self-defined members. The internal integer can be obtained from an enum value using the ordinal() method, and the list of enum values of an enumeration type can be obtained in order using the values() method. It is generally discouraged for programmers to convert enums to integers and vice versa. [14]
C# has explicit support for covariance and contravariance in generic types, [16]: 144 [20]: 23 unlike C++ which has some degree of support for contravariance simply through the semantics of return types on virtual methods. Enumeration members are placed in their own scope. The C# language does not allow for global variables or functions.
the Add method, which adds a key and value and throws an exception if the key already exists in the dictionary; assigning to the indexer, which overwrites any existing value, if present; and; assigning to the backing property of the indexer, for which the indexer is syntactic sugar (not applicable to C#, see F# or VB.NET examples).
In set theory, there is a more general notion of an enumeration than the characterization requiring the domain of the listing function to be an initial segment of the Natural numbers where the domain of the enumerating function can assume any ordinal. Under this definition, an enumeration of a set S is any surjection from an ordinal α onto S ...
C# has a static class syntax (not to be confused with static inner classes in Java), which restricts a class to only contain static methods. C# 3.0 introduces extension methods to allow users to statically add a method to a type (e.g., allowing foo.bar() where bar() can be an imported extension method working on the type of foo).
As with C#, methods and whole types can have one or more type parameters. In the example, TArray is a generic type (defined by the language) and MakeAtLeast a generic method. The available constraints are very similar to the available constraints in C#: any value type, any class, a specific class or interface, and a class with a parameterless ...
In C# 3.0, both an instance method and an extension method with the same signature can exist for a class. In such a scenario, the instance method is preferred over the extension method. Neither the compiler nor the Microsoft Visual Studio IDE warns about the naming conflict.