Search results
Results from the WOW.Com Content Network
Code Breaker was a cheat device developed by Pelican Accessories, which were available for PlayStation, PlayStation 2, Dreamcast, Game Boy Color, Game Boy Advance, and Nintendo DS. Along with competing product Action Replay , it is one of the few currently supported video game cheat devices.
GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Since January 23rd, 2003, the brand name has been owned by Mad Catz , which marketed GameShark products for the Sony PlayStation , Xbox , and Nintendo game consoles.
Action Replay cartridge for the Amiga 500 Action Replay cartridge for Commodore 64 Action Replay ISA card for PC 1994. Action Replay is the brand name of a cheating device (such as cheat cartridges) created by Datel.
Codebreaker is a video game released in 1978 by Atari, Inc. for the Atari VCS (later renamed the Atari 2600). [1] It was in the first wave of Atari VCS games to follow the original nine launch titles.
The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice players progress through the game. [10] [12] The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES.
The series previewed many popular games from the PS2's lifespan, ranging from SSX Tricky and Final Fantasy X to Need for Speed Underground and Tony Hawk's Pro Skater 3. Many of the later PS2 Jampack volumes were issued with the option of a counterpart that removed or replaced any demos for mature-rated and some teen-rated games, essentially ...
This collection also features more than thirty-five minutes of unlockable interviews from Sega of Japan, a "museum" with facts about the games, strategy tips and box art for each game, as well as a "Sega Cheat Sheet" that consists of cheat codes for most games, and a set of unlockable arcade games, (some of which are from the early Sega/Gremlin era).
The codes were printed on sticky labels to put on the back of the Game Gear cartridge. When entering codes, the player could easily see what to type in rather than looking through the book. In the code input menu for the Game Gear Game Genie, a player typing the word "DEAD" will cause the screen to move up and down, possibly as an Easter egg.