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Diagrams are used to illustrate a deal of 52 cards in four hands in the game of contract bridge. [1] Each hand is designated by a point on the compass and so North–South are partners against East–West. Suit features include: Each line represents a suit, indicated by its symbol – ♠ for spades, ♥ for hearts, ♦ for diamonds, and ♣ ...
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Rubber Bridge Scoring Above the line In rubber bridge, the location on the scorepad above the main horizontal line where extra points are entered; extra points are those awarded for holding honor cards in trumps, for bonuses for scoring game, small slam, grand slam or winning a rubber, for overtricks on the declaring side and for undertricks on the defending side and for fulfilling doubled or ...
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck.In its basic format, it is played by four players in two competing partnerships, [1] with partners sitting opposite each other around a table.
In the card game contract bridge, the major suits are spades (♠) and hearts (♥). [1] The major suits are of prime importance for tactics and scoring as they outrank the minor suits while bidding and also outscore them (30 per contracted trick for major suits—compared to 20 for minor suits). Much of the tactics of bidding in bridge ...
In games regulated by the American Contract Bridge League (ACBL), this is generally done using a form with a standard format. [3] The ACBL General Conditions of Contest specify that "Each member of a partnership must have a completely filled out convention card available for the opponents." [4] Convention card formats may vary by jurisdiction ...
In the card game of contract bridge, to duck (or ducking) means to play low to a trick to which one has led, losing it intentionally in order to set up a suit or to preserve a control or entry. While mechanically identical, [ 1 ] a duck is a manoeuver in one's own suit, while a hold up is in a suit played by the opponents. [ 2 ]
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