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1378 (km) is a first-person shooter multiplayer video game developed by Jens M. Stober, a student at the Karlsruhe University of Arts and Design.In his game, Stober had reused some code and gameplay principles of "Frontiers", a game by the artist group gold extra, on which he had also worked as a map designer. [1]
If you like your baseball served up arcade-style, MLB '98 is the only game you need to order." [ 7 ] Just a few months after MLB '98 was released, Electronic Gaming Monthly listed it as number 97 on their "100 Best Games of All Time", saying it "has its minor flaws and bugs, but overall it's the best 32-Bit baseball game."
The King of Fighters '98: Ultimate Match Online (拳皇'98:終極之戰OL), briefly referred to as KOF'98 UM OL, is an officially authorized SNK mobile game by PlayHit, Playcrab and Finger Fun. It is a free-to-play, tactical RPG fighting mobile game based on the fighting game The King of Fighters '98 Ultimate Match .
NHL Powerplay 98 received a variety of reviews, with critics expressing differing opinions on a number of points. For example, while IGN, GamePro, and John Ricciardi of Electronic Gaming Monthly (EGM) all praised the player animations for their fluid movements and variety of realistic moves, [14] [20] [23] [24] Kraig Kujawa and Dean Hager (also of EGM), as well as Ryan MacDonald of GameSpot ...
Game Technopolis: Game Technopolis Kinbaku no Yakata: September 8, 1995: XYZ: XYZ King Flappy: September 15, 1985: dB-SOFT: dB-SOFT King's Bounty: July 8, 1994: New World Computing: StarCraft, Inc. King's Quest V: November 9, 1991: Sierra On-Line: Sierra On-Line Kirishima Shinryōshitsu no Gogo: August 11, 1995: May-Be Soft: May-Be Soft Kishi ...
Commandos: Beyond the Call of Duty, a set of new Commandos missions issued as a standalone game, was released on 31 March 1999. Despite it being much shorter than Behind Enemy Lines, it is a much more difficult game containing levels on a far greater scale to the extent of being comparable to those that were to be seen in Commandos 2. It has 8 ...
NHL Breakaway 98 is a 1997 ice hockey video game for the PlayStation and Nintendo 64. It was the first hockey game to come from Acclaim Entertainment [4] [5] and the first game released under the publisher's new Acclaim Sports label. The game met with divisive reviews upon its release for the PlayStation, though the game's management mode and ...
GamePro gave the game 4 out of 5 in graphics, 4.5 for both sound and control, and a perfect 5 for fun factor, summing up, "To win consistently in MM, you need to learn the intricacies of the game, from executing successful give-and-gos to calling the correct offensive and defensive sets. The end result is unparalleled depth, realism, and, more ...