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  2. Survivalcraft - Wikipedia

    en.wikipedia.org/wiki/Survivalcraft

    Survivalcraft is a 2011 open sandbox video game developed by Marcin Igor Kalicinski under the brand Candy Rufus Games. Following early test versions, it was released on 16 November 2011 for the Windows Phone, and is also available for Android, iOS, and Microsoft Windows.

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  4. Potion Craft - Wikipedia

    en.wikipedia.org/wiki/Potion_Craft

    Potion Craft was created by niceplay games, a Russian independent developer founded by Mikhail Chuprakov. Chuprakov stated that the game was inspired by a "mix of mechanics" adapted from a line of alchemy-themed titles previously published by the developer, and the inclusion of a potion-making minigame in the 2018 role-playing video game Kingdom Come: Deliverance. [4]

  5. Enshrouded - Wikipedia

    en.wikipedia.org/wiki/Enshrouded

    Enshrouded also has a sleep mechanic. [4] Players can use a variety of weapons to defeat enemies, and they can dodge and parry hostile attacks. As players progress in the game, they will unlock new talents, further boosting their combat capabilities and allowing players to specialize in one of three Archetypes: Melee Focused, Magic Focused, and ...

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  7. Infinite Craft - Wikipedia

    en.wikipedia.org/wiki/Infinite_Craft

    Infinite Craft is a 2024 sandbox game developed by Neal Agarwal. In the game, players combine various AI-generated elements to form new ones. It was released on January 31, 2024, for browsers, followed by iOS on April 30, 2024, and Android on May 21, 2024.

  8. Planet Nomads - Wikipedia

    en.wikipedia.org/wiki/Planet_Nomads

    The player is an astronaut who crash-lands on an extrasolar planet. The player is then tasked with surviving with his equipment and skill. He can create new equipment, vehicles, build shelters, etc... The developers say the game was inspired by games such as Minecraft, Space Engineers and No Man's Sky. [2]

  9. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...