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In telecommunications, frame synchronization or framing is the process by which, while receiving a stream of fixed-length frames, the receiver identifies the frame boundaries, permitting the data bits within the frame to be extracted for decoding or retransmission.
A frame is "the unit of transmission in a link layer protocol, and consists of a link layer header followed by a packet." [2] Each frame is separated from the next by an interframe gap. A frame is a series of bits generally composed of frame synchronization bits, the packet payload, and a frame check sequence.
The STM-1 frame is transmitted in exactly 125 μs, therefore, there are 8,000 frames per second on a 155.52 Mbit/s OC-3 fiber-optic circuit. [nb 1] The STM-1 frame consists of overhead and pointers plus information payload. The first nine columns of each frame make up the section overhead and administrative unit pointers, and the last 261 ...
In video, frame synchronization is the process of synchronizing display pixel scanning to a synchronization source. When several systems are connected, a synchronization signal is fed from the synchronization source to the other systems in the network, and the video signals are synchronized with each other.
A composite video signal combines, on one wire, the video information required to recreate a color picture, as well as line and frame synchronization pulses. The color video signal is a linear combination of the luminance (Y) of the picture and a chrominance subcarrier which carries the color information (C), a combination of hue and saturation
The Media Access Control sublayer also performs frame synchronization, which determines the start and end of each frame of data in the transmission bitstream. It entails one of several methods: timing-based detection, character counting, byte stuffing, and bit stuffing. The time-based approach expects a specified amount of time between frames.
Presentation time stamps have a resolution of 90kHz, suitable for the presentation synchronization task. The PCR or SCR has a resolution of 27MHz which is suitable for synchronization of a decoder's overall clock with that of the usual remote encoder, including driving TV signals such as frame and line sync timing, colour sub carrier, etc. [1]
A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) [1] containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame . [ 2 ]