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  2. Humanoid MoveDirection stays at 0,0,0 despite moving - Roblox

    devforum.roblox.com/t/humanoid-movedirection-stays-at-000-despite-moving/1792640

    If it was moving it in a straight line on the Z axis in a positive direction, wouldn’t the MoveDirection be 0,0,1 because that would be the direction the character is moving? I printed the CFrame after running the command, you can see it’s changing but the MoveDirection stays at 0,0,0:

  3. How does LookVector work? - Scripting Support - Roblox

    devforum.roblox.com/t/how-does-lookvector-work/384217

    This example uses CFrame.fromMatrix() to create a CFrame located at eye with it’s lookVector pointing towards the target position. function lookAt(target, eye) local forwardVector = (eye - target).Unit. local upVector = Vector3.new(0, 1, 0) -- You have to remember the right hand rule or google search to get this right.

  4. Position values returning as (0,0,0) - Scripting Support - Roblox

    devforum.roblox.com/t/position-values-returning-as-000/1570736

    print(characterpoint) --Position returns (0,0,0) isPointVisible(worldpoint,characterpoint) end. Any insight would be much appreciated. downcrusher69 (HOG_RIDER) November 30, 2021, 4:29am #2. You don’t need to call the constructor Vector3.new to create a new one. Using it is probably why you’re getting a Vector3 with values (0,0,0).

  5. UI Positioning For Dummies | Using Anchor Points Effectively ......

    devforum.roblox.com/t/ui-positioning-for-dummies-using-anchor-points...

    Introduction Hello! I’m a UI Designer of 4 years on ROBLOX, I’d consider myself experienced enough to manipulate my UI just the way I want it. In this post, I’ll be teaching you how to properly position each element within your UI with the magic of anchor points, scalar and offset, and some special UI objects that assist you with it! Of course, you’d need to have some knowledge ...

  6. All of Roblox's IP Ranges (IPv4 + IPv6) (2023)

    devforum.roblox.com/t/all-of-robloxs-ip-ranges-ipv4-ipv6-2023/2527578

    (UP TO DATE AS OF 14TH OF AUGUST 2023) Hi guys, I am a hobbyist networking engineer outside of Roblox, and I have used my knowledge to gather the most up to date and relevant IP address information for their services. Here are the IP addresses used for the website, API, and game servers: CIDR format: 128.116.0.0/17 Usable Addresses: 128.116.0.1 - 128.116.127.254 Number of usable addresses ...

  7. How To Use AssemblyLinearVelocity? - Scripting Support - Roblox

    devforum.roblox.com/t/how-to-use-assemblylinearvelocity/3093331

    local assemblyRoot = script.Parent -- Assuming this is the root of your assembly. local velocity = Vector3.new(100, 0, 0) -- Desired velocity. task.wait(5) -- Testing purposes. assemblyRoot.AssemblyLinearVelocity = velocity. AssemblyLinearVelocity represents the linear velocity of an entire assembly of parts in Roblox.

  8. Camera stuck at around 0, 0, 0 - Scripting Support - Roblox

    devforum.roblox.com/t/camera-stuck-at-around-0-0-0/2802184

    camera.CFrame = workspace.MenuComponents.CameraStartPosition.CFrame. end) If you want to cancel the camera positioning, simply run RunService:UnbindFromRenderStep("MainMenuCamera") I hope this helps! RobloxNoob2726 (SmilingSky) January 21, 2024, 7:26am #4. Just the main menu, it teleports players to different games.

  9. Cage Origin Error (set to 0, 0, 0) when uploading causing ... -...

    devforum.roblox.com/t/cage-origin-error-set-to-0-0-0-when-uploading-causing...

    This caused me to at first believe this was a gloves bug, but my testing has revealed it was actually the boots causing this. The issue is this was created by roblox studio when I was attempting to upload the boots. It ...

  10. Far away from 0,0,0 origin issues - Building Support - Roblox

    devforum.roblox.com/t/far-away-from-000-origin-issues/3130736

    Every game that has a coordinate system has this issue. And for models to shake like crazy, you need to be tens of thousands of studs away from the origin. Most open world games just make sections, that load at 0,0,0. This is due to floating point precision issues; a float type can only store so much information about the number it represents ...

  11. How to reset the orientation of a part to 0,0,0 and keep the ......

    devforum.roblox.com/t/how-to-reset-the-orientation-of-a-part-to-000-and-keep...

    Roblox puts it as Orientation 0,0,0; But it’s not in the final orientation it should be inside Roblox, so I rotate inside Roblox, for example, 0,90,0; This then must be my ‘new’ orientation 0,0,0. But I can’t reset this and keep the object unmoved. Your suggestion doesn’t work.