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  2. Bisection - Wikipedia

    en.wikipedia.org/wiki/Bisection

    In classical geometry, the bisection is a simple compass and straightedge construction, whose possibility depends on the ability to draw arcs of equal radii and different centers: The segment is bisected by drawing intersecting circles of equal radius , whose centers are the endpoints of the segment. The line determined by the points of ...

  3. Rock paper scissors - Wikipedia

    en.wikipedia.org/wiki/Rock_paper_scissors

    The modern game is known by several other names such as Rochambeau, Roshambo, Ro-sham-bo, Bato Bato Pik, and Jak-en-poy. [7] [8] [9] While the game's name is a list of three items, different countries often have the list in a different order. In North America and the United Kingdom, it is known as "rock, paper, scissors" or "scissors, paper ...

  4. Vertical–horizontal illusion - Wikipedia

    en.wikipedia.org/wiki/Vertical–horizontal_illusion

    The vertical–horizontal illusion is the tendency for observers to overestimate the length of a vertical line relative to a horizontal line of the same length. [1] This involves a bisecting component that causes the bisecting line to appear longer than the line that is bisected. People often overestimate or underestimate the length of the ...

  5. Angle bisector theorem - Wikipedia

    en.wikipedia.org/wiki/Angle_bisector_theorem

    The angle bisector theorem states that the ratio of the length of the line segment BD to the length of segment CD is equal to the ratio of the length of side AB to the length of side AC: and conversely, if a point D on the side BC of ABC divides BC in the same ratio as the sides AB and AC, then AD is the angle bisector of angle ∠ A.

  6. Leet - Wikipedia

    en.wikipedia.org/wiki/Leet

    As such, degradations of the name may evolve, such as "C@7L0vr." As the leet cipher is highly dynamic, there is a wider possibility for multiple users to share the "same" name, through combinations of spelling and transliterations. Additionally, leet—the word itself—can be found in the screen-names and gamertags of

  7. Incenter - Wikipedia

    en.wikipedia.org/wiki/Incenter

    Incenter. The point of intersection of angle bisectors of the 3 angles of triangle ABC is the incenter (denoted by I). The incircle (whose center is I) touches each side of the triangle. In geometry, the incenter of a triangle is a triangle center, a point defined for any triangle in a way that is independent of the triangle's placement or scale.

  8. Median (geometry) - Wikipedia

    en.wikipedia.org/wiki/Median_(geometry)

    Median (geometry) The triangle medians and the centroid. In geometry, a median of a triangle is a line segment joining a vertex to the midpoint of the opposite side, thus bisecting that side. Every triangle has exactly three medians, one from each vertex, and they all intersect at the triangle's centroid.

  9. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    e. In geometry, a straight line, usually abbreviated line, is an infinitely long object with no width, depth, or curvature, an idealization of such physical objects as a straightedge, a taut string, or a ray of light. Lines are spaces of dimension one, which may be embedded in spaces of dimension two, three, or higher.