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The MME API or the Windows Multimedia API (also known as WinMM) was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.
User control over Windows Updates is removed (except in enterprise versions). In earlier versions, users could opt for updates to be installed automatically, or to be notified so they could update as and when they wished, or not to be notified; and they could choose which updates to install, using information about the updates.
When Secure Boot is enabled, it is initially placed in "setup" mode, which allows a public key known as the "platform key" (PK) to be written to the firmware. Once the key is written, Secure Boot enters "User" mode, where only UEFI drivers and OS boot loaders signed with the platform key can be loaded by the firmware.
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As of Windows 10, Windows Media Player 12 can play FLAC, HEVC, and SubRip subtitle, and Matroska container formats. [25] Although the WebM file type is not officially associated with Windows Media Player 12 (the default player is Microsoft Movies & TV), playback of VP9 video in WebM container is possible on Windows 10 version 1809 and later. [26]
Screenshot of Windows Media Encoder 9 Series, displaying new encoding options for Windows Media Audio 10 Professional. Windows Media Audio Professional (WMA Pro) is an improved lossy codec closely related to WMA standards. It retains most of the same general coding features, but also features improved entropy coding and quantization strategies ...
The Protected Media Path is a set of technologies creating a "Protected Environment," first included in Microsoft's Windows Vista operating system, that is used to enforce digital rights management (DRM) protections on content. Its subsets are Protected Video Path (PVP) and Protected User Mode Audio (PUMA).
When a user is logging on to Windows, the startup sound is played, the shell (usually EXPLORER.EXE) is loaded from the [boot] section of the SYSTEM.INI file, and startup items are loaded. In all versions of Windows 9x except ME, it is also possible to load Windows by booting to a DOS prompt and typing "win".