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A Boolean function can be represented as a rooted, directed, acyclic graph, which consists of several (decision) nodes and two terminal nodes. The two terminal nodes are labeled 0 (FALSE) and 1 (TRUE). Each (decision) node is labeled by a Boolean variable and has two child nodes called low child and high child.
If-then-else flow diagram A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.
There are several rules that apply to the second and third operands in C++: If both operands are of the same type, the result is of that type If both operands are of arithmetic or enumeration types, the usual arithmetic conversions (covered in Standard Conversions) are performed to convert them to a common type
4. If two nodes have the same label, then their LO or HI edges point to different nodes. In other words, there are no redundant nodes. We call Z an unreduced ZDD, if a HI edge points to a ⊥ node or condition 4 fails to hold. In computer programs, Boolean functions can be expressed in bits, so the ⊤ node and ⊥ node can be represented by 1 ...
In mathematics, a Boolean function is a function whose arguments and result assume values from a two-element set (usually {true, false}, {0,1} or {-1,1}). [ 1 ] [ 2 ] Alternative names are switching function , used especially in older computer science literature, [ 3 ] [ 4 ] and truth function (or logical function) , used in logic .
A Boolean value is either true or false. A Boolean expression may be composed of a combination of the Boolean constants True/False or Yes/No, Boolean-typed variables, Boolean-valued operators, and Boolean-valued functions. [1] Boolean expressions correspond to propositional formulas in logic and are a special case of Boolean circuits. [2]
Klamer Schutte's Clippoly, a polygon clipper written in C++. Michael Leonov's poly_Boolean, a C++ library, which extends the Schutte algorithm. Angus Johnson's Clipper, an open-source freeware library (written in Delphi, C++ and C#) that's based on the Vatti algorithm. clipper2 crate, a safe Rust wrapper for Angus Johnson's Clipper2 library.
Aspvall, Plass & Tarjan (1979) found a simpler linear time procedure for solving 2-satisfiability instances, based on the notion of strongly connected components from graph theory. [4] Two vertices in a directed graph are said to be strongly connected to each other if there is a directed path from one to the other and vice versa.