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  2. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    To effect the creation of a new object which is a shallow duplicate of y, the feature twin is used. In this case, one new object is created with its fields identical to those of the source. The feature twin relies on the feature copy, which can be redefined in descendants of ANY, if needed. The result of twin is of the anchored type like Current.

  3. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.

  4. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In object-oriented programming, a factory is an object for creating other objects; formally, it is a function or method that returns objects of a varying prototype or class [1] from some method call, which is assumed to be new. [a] More broadly, a subroutine that returns a new object may be referred to as a factory, as in factory method or ...

  5. Prototype pattern - Wikipedia

    en.wikipedia.org/wiki/Prototype_pattern

    Creating objects directly within the class that requires (uses) the objects is inflexible because it commits the class to particular objects at compile-time and makes it impossible to specify which objects to create at run-time. The prototype design pattern describes how to solve such problems: Define a Prototype object that returns a copy of ...

  6. Interning (computer science) - Wikipedia

    en.wikipedia.org/wiki/Interning_(computer_science)

    In computer science, interning is re-using objects of equal value on-demand instead of creating new objects. This creational pattern [1] is frequently used for numbers and strings in different programming languages. In many object-oriented languages such as Python, even primitive types such as integer numbers are objects. To avoid the overhead ...

  7. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    There are methods that a subclass cannot override. For example, in Java, a method that is declared final in the super class cannot be overridden. Methods that are declared private or static cannot be overridden either because they are implicitly final. It is also impossible for a class that is declared final to become a super class. [9]

  8. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    According to Design Patterns: Elements of Reusable Object-Oriented Software: "Define an interface for creating an object, but let subclasses decide which class to instantiate. Factory method lets a class defer instantiation to subclasses." [2] Creating an object often requires complex processes not appropriate to include within a composing object.

  9. Object resurrection - Wikipedia

    en.wikipedia.org/wiki/Object_resurrection

    A resurrected object may be treated the same as other objects, or may be treated specially. In many languages, notably C#, Java, and Python (from Python 3.4), objects are only finalized once, to avoid the possibility of an object being repeatedly resurrected or even being indestructible; in C# objects with finalizers by default are only finalized once, but can be re-registered for finalization.