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  2. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    The Screen blend mode inverts both layers, multiplies them, and then inverts that result. The Color Dodge blend mode divides the bottom layer by the inverted top layer. This lightens the bottom layer depending on the value of the top layer: the brighter the top layer, the more its color affects the bottom layer.

  3. Tux Paint - Wikipedia

    en.wikipedia.org/wiki/Tux_Paint

    Tux Paint was initially created for the Linux operating system, as there was no suitable drawing program for young children available for Linux at that time. [3] It is written in the C programming language and uses various free and open source helper libraries, including the Simple DirectMedia Layer (SDL), and has since been made available for Microsoft Windows, Apple macOS, Android, Haiku ...

  4. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  5. Color management - Wikipedia

    en.wikipedia.org/wiki/Color_management

    The type of color profile that is typically used is called an ICC profile. A cross-platform view of color management is the use of an ICC-compatible color management system. The International Color Consortium (ICC) is an industry consortium that has defined: an open standard for a Color Matching Module (CMM) at the OS level; color profiles for:

  6. Subpixel rendering - Wikipedia

    en.wikipedia.org/wiki/Subpixel_rendering

    Subpixel rendering is a method used to increase the effective resolution of a color display device. It takes advantage of each pixel 's composition of individually addressable red, green, and blue components adjacent on the display matrix, called subpixels , and uses them as rendering units instead of pixels.

  7. List of monochrome and RGB color formats - Wikipedia

    en.wikipedia.org/wiki/List_of_monochrome_and_RGB...

    Here are grouped those full RGB hardware palettes that have the same number of binary levels (i.e., the same number of bits) for every red, green and blue components using the full RGB color model. Thus, the total number of colors are always the number of possible levels by component, n, raised to a power of 3: n×n×n = n 3.

  8. RGB color model - Wikipedia

    en.wikipedia.org/wiki/RGB_color_model

    Full color image along with its R, G, and B components Additive color mixing demonstrated with CD covers used as beam splitters A diagram demonstrating additive color with RGB. The RGB color model is an additive color model [1] in which the red, green, and blue primary colors of light are added together in various ways to reproduce a broad ...

  9. ZX Spectrum graphic modes - Wikipedia

    en.wikipedia.org/wiki/ZX_Spectrum_graphic_modes

    Hi-Color / Multitech. ZX Spectrum "8 × 1" attributes / Hicolour display. Several third-party Spectrum clones, including the Timex Sinclair machines, [27] [28] the Pentagon, the eLeMeNt ZX, and the MB03+ Ultimate interface support a screen mode named Hi-Color, [28] in which attribute blocks are 8 × 1 pixels in size rather than the usual 8 × 8.