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In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions.
On January 6, 2011, Nature announced a new Open Access (OA) publication called Scientific Reports. Nature’s news underscores the growing acceptance of OA, as reflected in recent OA journal launches from other traditional publishers such as the BMJ, Sage, AIP (American Institute of Physics) and APS (American Physical Society).
Computer programmers are extremely dependent on pseudocode, so much so that it has a measurable impact on their psyche. [3] A typical programmer is so conditioned with the idea of writing simplified code in some manner, be it by writing pseudocode or skeleton code, or even just by drawing a diagram, that this has a measurable impact on how well ...
Linearized PDF files (also called "optimized" or "web optimized" PDF files) are constructed in a manner that enables them to be read in a Web browser plugin without waiting for the entire file to download, since all objects required for the first page to display are optimally organized at the start of the file. [27]
A structured document with Content, sections and subsections for explanations of sentences forms a NLP document, which is actually a computer program. Natural language programming is not to be mixed up with natural language interfacing or voice control where a program is first written and then communicated with through natural language using an ...
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The temperature parameter is modified as the algorithm progresses to alter the nature of the search. Reactive search optimization Focuses on combining machine learning with optimization, by adding an internal feedback loop to self-tune the free parameters of an algorithm to the characteristics of the problem, of the instance, and of the local ...
Example of a Nassi–Shneiderman diagram. A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2]