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The build lifecycle is a list of named phases that can be used to give order to goal execution. One of Maven's three standard lifecycles is the default lifecycle, which includes the following phases, performed in the order listed: [12] validate; generate-sources; process-sources; generate-resources; process-resources; compile; process-test-sources
This is a list of the instructions in the instruction set of the Common Intermediate Language bytecode. Opcode abbreviated from operation code is the portion of a machine language instruction that specifies the operation to be performed. Base instructions form a Turing-complete instruction set.
This is a list of commands from the GNU Core Utilities for Unix environments. These commands can be found on Unix operating systems and most Unix-like operating systems. GNU Core Utilities include basic file, shell and text manipulation utilities. Coreutils includes all of the basic command-line tools that are expected in a POSIX system.
Jakarta XML Binding (JAXB; formerly Java Architecture for XML Binding) is a software framework that allows Java EE developers to map Java classes to XML representations. JAXB provides two main features: the ability to marshal Java objects into XML and the inverse, i.e. to unmarshal XML back into Java objects.
Property list files use the filename extension.plist, and thus are often referred to as p-list files. Property list files are often used to store a user's settings. They are also used to store information about bundles and applications , a task served by the resource fork in the old Mac OS.
A maven is an expert. A Yiddish word, deriving from the modern Hebrew conjugation of the verb "lehavin" in its 3rd person singular in the present tense (masculin) - "mevin" (מֵבִין) - which means "to understand, to comprehend".
An MS-DOS command line, illustrating parsing into command and arguments. A command-line argument or parameter is an item of information provided to a program when it is started. [23] A program can have many command-line arguments that identify sources or destinations of information, or that alter the operation of the program.
The command [1] design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse. Using the command design pattern can solve these problems: [2]