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This category lists video games developed or published by The Software Toolworks. Pages in category "The Software Toolworks games" The following 23 pages are in this category, out of 23 total.
The Software Toolworks, Inc. (commonly abbreviated as Toolworks), was an American software and video game developer based in Novato, California.The company was founded by Walt Bilofsky in 1980 out of his Sherman Oaks garage, which he converted into an office, to develop software for the Heathkit H89 microcomputer.
Game analytics is the form of behavioral analytics that deals with video games.Game analytics involve using quantitative measures, metrics, and tools that can be used to track events that occur over the course of a game, with the goal of capturing such data for statistical analysis.
Video content analysis is a subset of computer vision and thereby of artificial intelligence. Two major academic benchmark initiatives are TRECVID , [ 23 ] which uses a small portion of i-LIDS video footage, and the PETS Benchmark Data. [ 24 ]
Fantasy (Game as make-believe): Imaginary world. Narrative (Game as drama): A story that drives the player to keep coming back; Challenge (Game as obstacle course): Urge to master something. Boosts a game's replayability. Fellowship (Game as social framework): A community where the player is an active part of it. Almost exclusive for ...
Video Data Analysis (VDA) is a curated multi-disciplinary collection of tools, techniques, and quality criteria intended for analyzing the content of visuals to study driving dynamics of social behavior and events in real-life settings. It often uses visual data in combination with other data types.
Traditionally, video motion analysis has been used in scientific circles for calculation of speeds of projectiles, [2] or in sport for improving play of athletes. Recently, computer technology has allowed other applications of video motion analysis to surface, including things like teaching fundamental laws of physics to school students, or general educational projects in sport and science.
Released in 1989 under the title Transylvania III: Vanquish The Night, this game was released for Apple IIGS and PC. It used VGA graphics (PC version), more complex puzzles and a larger vocabulary. The game also had some digital voice and many of the puzzles involved references to ancient mythology. In this game the player had to vanquish an ...