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Cleric's Challenge II is a solo adventure in which the player character is a cleric of level 4-6, who is sent to a rural town. The town's temple was destroyed years ago and its priest disappeared, and the rivalry between its competing wineries turned ugly.
Keith H. Eisenbeis reviewed Cleric's Challenge in a 1994 issue of White Wolf. On a scale of 1 to 5, he rated the module a 2 for Complexity and Value, a 3 for Appearance and Concepts, and a 4 for Playability. [1] He stated, "All-in-all, this is a good adventure, and it should be valuable to players of priest characters."
Forgotten Realms Player's Guide ― November 11, 2025: Adds new subclasses and backgrounds for characters in the Forgotten Realms. Describes factions that characters can join or oppose. [16] [17] ― Forgotten Realms Adventure Guide ― November 11, 2025: Locations and lore about the Forgotten Realms for dungeon masters. [16] [17] ―
An adventure that introduces the Spelljammer setting SJA2 9286: Skull & Crossbows: 6–10: Nigel Findley: 1990: An anthology of adventures that can be used as a sequel to Wildspace: SJA3 9299: Crystal Spheres: 5–7: J. Paul LaFountain: 1990: Introduces four new crystal spheres SJA4 9325: Under the Dark Fist: 10–14: Grant Boucher: 1991 ...
Includes a Dungeon Master's screen, a double-sided poster map and three 64-page hardcover books: Astral Adventurer’s Guide (a Dungeon Master guide), Boo's Astral Menagerie (a bestiary), and Light of Xaryxis (an adventure module). [50] A specialty cover edition will also be released. [49] 5–8: Planescape: Adventures in the Multiverse [51 ...
This adventure is designed as a stand-alone adventure for 7th-level heroes focusing on the first voyage of a massive airship. 7: 0-7869-3907-9: Eyes of the Lich Queen ― April 2007: This super-adventure is for levels 5–10, involves dragons, the Blood of Vol, and a curse tied to the Draconic Prophecy. 5–10: 978-0-7869-4319-7
Noir is the third son of a baronet, a noble of the lowest rank, who is a self-proclaimed coward who would like to take it easy. Upon not receiving a job as a librarian due to interference from more prominent nobles, Noir begins his journey to become a hero seeking other employment through attending the adventurer's/hero academy.
Baldur's Gate: Descent into Avernus is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It serves as a prologue to the video game Baldur's Gate III . [ 1 ] [ 2 ] Christopher Perkins , Dungeons & Dragons Principal Narrative Designer, described the module as " Dungeons & Dragons meets Mad Max: Fury Road ".