Search results
Results from the WOW.Com Content Network
Cleric's Challenge II is a solo adventure in which the player character is a cleric of level 4-6, who is sent to a rural town. The town's temple was destroyed years ago and its priest disappeared, and the rivalry between its competing wineries turned ugly.
Keith H. Eisenbeis reviewed Cleric's Challenge in a 1994 issue of White Wolf. On a scale of 1 to 5, he rated the module a 2 for Complexity and Value, a 3 for Appearance and Concepts, and a 4 for Playability. [1] He stated, "All-in-all, this is a good adventure, and it should be valuable to players of priest characters."
Uses the Ravenloft setting and may be played as a stand-alone or as the sequel to the Forgotten Realms adventure Castle Spulzeer. ― 9537: 10–12: Stand-alone modules: The Accursed Tower: R.A. Salvatore: 1999: Reviewed in Envoyer magazine #32. 32: 11337: 1–3: 0-7869-1337-1: For Duty and Deity: Dale Donovan: 1998: Four adventures that can be ...
The Kroten Adventures: Lenard Lakofka: 2014: Details five adventures in the Kroten area. Official download: L5C The Kroten Campaign Companion: Lenard Lakofka: 2014: Optional new material for the game: new rules, armor, cleric abilities, magic items, etc. Official download: L5[D] Map Pack: Lenard Lakofka: 2014: Maps for the city of Kroten and ...
Johnson commented that "SoloQuest is not the best solo adventure booklet around, but if you play RuneQuest there is not much competition." [ 2 ] Clive Bailey reviewed SoloQuest for White Dwarf #37, giving it an overall rating of 9 out of 10, and stated that "Overall, I found this adventure pack easy and enjoyable to play."
Based on the podcast of the same name. Includes the adventure The Orrery of the Wanderer (levels 1-7). [30] 224: 978-0-7869-6690-5: Eberron: Rising from the Last War: Wizards RPG Team: November 19, 2019 [31] [32] Describes the world of Eberron and the classes and races of that world. Includes the adventure Forgotten Relics (levels 1-2). 320 [33 ...
Scourge of the Slave Lords (A1–4) is an adventure module for the Dungeons & Dragons fantasy role-playing game, published by TSR, Inc. in 1986. It combines the contents of four earlier modules, all set in the World of Greyhawk campaign setting and intended for use with Advanced Dungeons & Dragons first edition rules.
The cleric character class first appeared in the original edition of Dungeons & Dragons. [2] [3]: 18 In the original edition, the class is described as gaining "some of the advantages from both of the other two classes (Fighting-Men and Magic-Users) in that they have the use of magic armor and all non-edged magic weapons (no arrows!), as well as a number of their own spells.