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  2. Resource acquisition is initialization - Wikipedia

    en.wikipedia.org/wiki/Resource_acquisition_is...

    In RAII, holding a resource is a class invariant, and is tied to object lifetime. Resource allocation (or acquisition) is done during object creation (specifically initialization), by the constructor, while resource deallocation (release) is done during object destruction (specifically finalization), by the destructor. In other words, resource ...

  3. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    Object pooling requires resources – memory and possibly other resources, such as network sockets, and thus it is preferable that the number of instances in use at any one time is low, but this is not required. The pooled object is obtained in predictable time when creation of the new objects (especially over network) may take variable time.

  4. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    Flow diagram a C-style for loop, representing the following code: for(i=0;i<5;i++) printf("*"); The loop will cause five asterisks to be printed. Flowcharts are used to design and document simple processes or programs. Like other types of diagrams, they help visualize the process.

  5. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    Additionally, they permit lazy allocation and initialization, whereas global variables in many languages will always consume resources. [ 1 ] [ 3 ] The singleton pattern can also be used as a basis for other design patterns, such as the abstract factory , factory method , builder and prototype patterns.

  6. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    Initialization is distinct from (and preceded by) declaration, although the two can sometimes be conflated in practice. The complement of initialization is finalization, which is primarily used for objects, but not variables. Initialization is done either by statically embedding the value at compile time, or else by assignment at run time.

  7. Data-flow analysis - Wikipedia

    en.wikipedia.org/wiki/Data-flow_analysis

    A canonical example of a data-flow analysis is reaching definitions. A simple way to perform data-flow analysis of programs is to set up data-flow equations for each node of the control-flow graph and solve them by repeatedly calculating the output from the input locally at each node until the whole system stabilizes, i.e., it reaches a fixpoint.

  8. Process map - Wikipedia

    en.wikipedia.org/wiki/Process_map

    Process map is a global-system process model that is used to outline the processes that make up the business system and how they interact with each other. Process map shows the processes as objects, which means it is a static and non-algorithmic view of the processes.

  9. Flow diagram - Wikipedia

    en.wikipedia.org/wiki/Flow_diagram

    Control flow diagram, a diagram to describe the control flow of a business process, process or program; Cumulative flow diagram, a tool used in queuing theory; Functional flow block diagram, in systems engineering; Data flow diagram, a graphical representation of the flow of data through an information system; Dynamic stock and flow diagram