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Double-loop learning (see diagram below) is used when it is necessary to change the mental model on which a decision depends. Unlike single loops, this model includes a shift in understanding, from simple and static to broader and more dynamic, such as taking into account the changes in the surroundings and the need for expression changes in ...
Flow is the melting together of action and consciousness; the state of finding a balance between a skill and how challenging that task is. It requires a high level of concentration. Flow is used as a coping skill for stress and anxiety when productively pursuing a form of leisure that matches one's skill set. [2]
In RAII, holding a resource is a class invariant, and is tied to object lifetime. Resource allocation (or acquisition) is done during object creation (specifically initialization), by the constructor, while resource deallocation (release) is done during object destruction (specifically finalization), by the destructor. In other words, resource ...
The zoom-lens of attention can be described in terms of an inverse trade-off between the size of focus and the efficiency of processing: because attention resources are assumed to be fixed, then it follows that the larger the focus is, the slower processing will be of that region of the visual scene, since this fixed resource will be ...
Unitary resource and multiple resource models [ edit ] According to the unitary resource model of attention, there is a single resource of attention divided among different tasks in different amounts, and attention is voluntarily shifted when demands on attention needed exceeds the limited supply of attentional resource available.
Initializing with the empty set is an optimistic initialization: all variables start out as dead. Note that the out-states cannot shrink from one iteration to the next, although the out-state can be smaller than the in-state. This can be seen from the fact that after the first iteration the out-state can only change by a change of the in-state.
While the literature on self-regulated learning covers a broad variety of theoretical perspectives and concepts such as control theory, self-efficacy, action regulation, and resource allocation, goal-setting is a crucial component of virtually all of these approaches as the initiator of self-regulation mechanisms such as planning, monitoring ...
A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.