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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    [22] With Unity 5, the engine improved its lighting and audio. [23] Through WebGL, Unity developers could add their games to compatible Web browsers with no plug-ins required for players. [23] Unity 5.0 offered real-time global illumination, light mapping previews, Unity Cloud, a new audio system, and the Nvidia PhysX 3.3 physics engine. [23]

  3. Verge3D - Wikipedia

    en.wikipedia.org/wiki/Verge3D

    [27] [28] As of version 2.11, simple physics simulations can be created and controlled without coding via Puzzles, the visual programming system used by Verge3D. [29] AR/VR The 2.10 update added support for WebXR, an in-development open technology designed to enable virtual reality and augmented reality experiences to be displayed in web browsers.

  4. Downloadable content - Wikipedia

    en.wikipedia.org/wiki/Downloadable_content

    Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.

  5. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  6. Deep Learning Super Sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.

  7. Assassin's Creed Mirage - Wikipedia

    en.wikipedia.org/wiki/Assassin's_Creed_Mirage

    Assassin's Creed Mirage was originally set to launch on 12 October 2023, [6] before having its release date brought forward to 5 October. [27] It was released for the PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. A version for iOS on iPhone 15 Pro and iPadOS on iPad models was released on 6 June 2024.

  8. Isonzo (video game) - Wikipedia

    en.wikipedia.org/wiki/Isonzo_(video_game)

    It was released on Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on September 13, 2022. It is the sequel to Verdun and Tannenberg. [2] [3] Isonzo is inspired by the Battles of the Isonzo on the Italian Front which took place between 1915 and 1917. The game includes historically accurate World War I weapons, authentic ...

  9. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    Almost Native Graphics Layer Engine (ANGLE) is an open source graphic engine which implements WebGL 1.0 (2.0 which closely conforms to ES 3.0) and OpenGL ES 2.0 and 3.0 standards. It is a default backend for both Google Chrome and Mozilla Firefox on Windows platforms and works by translating WebGL and OpenGL calls to available platform-specific ...