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  2. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated by the equation, consisting generally of two expressions related by an equals sign.

  3. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011.

  4. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math Solver (formerly Microsoft Mathematics and Microsoft Math) is an entry-level educational app that solves math and science problems. Developed and maintained by Microsoft, it is primarily targeted at students as a learning tool. Until 2015, it ran on Microsoft Windows.

  5. Elementary algebra - Wikipedia

    en.wikipedia.org/wiki/Elementary_algebra

    For example, taking the statement x + 1 = 0, if x is substituted with 1, this implies 1 + 1 = 2 = 0, which is false, which implies that if x + 1 = 0 then x cannot be 1. If x and y are integers, rationals, or real numbers, then xy = 0 implies x = 0 or y = 0. Consider abc = 0. Then, substituting a for x and bc for y, we learn a = 0 or bc = 0.

  6. Cross-multiplication - Wikipedia

    en.wikipedia.org/wiki/Cross-multiplication

    where x is a variable we are interested in solving for, we can use cross-multiplication to determine that x = b c d . {\displaystyle x={\frac {bc}{d}}.} For example, suppose we want to know how far a car will travel in 7 hours, if we know that its speed is constant and that it already travelled 90 miles in the last 3 hours.

  7. Algebra - Wikipedia

    en.wikipedia.org/wiki/Algebra

    Algebra is the branch of mathematics that studies certain abstract systems, known as algebraic structures, and the manipulation of expressions within those systems. It is a generalization of arithmetic that introduces variables and algebraic operations other than the standard arithmetic operations, such as addition and multiplication.

  8. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [1] This book has remained in print continually since ...

  9. Relaxation (iterative method) - Wikipedia

    en.wikipedia.org/wiki/Relaxation_(iterative_method)

    Relaxation methods are used to solve the linear equations resulting from a discretization of the differential equation, for example by finite differences. [ 2 ] [ 3 ] [ 4 ] Iterative relaxation of solutions is commonly dubbed smoothing because with certain equations, such as Laplace's equation , it resembles repeated application of a local ...