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  2. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Direct3D 10: Designed around the new driver model in Windows Vista and featuring a number of improvements to rendering capabilities and flexibility, including Shader Model 4. Direct3D 10.1 is an incremental update of Direct3D 10.0 which shipped with, and required, Windows Vista Service Pack 1, which was released in February 2008. [37]

  3. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Download as PDF; Printable version; In other projects ... Shader Model 2.0 (Pixel Shader 2.0 & Vertex Shader 2.0) ... in conjunction with DirectX 9 class WDDM drivers ...

  4. Radeon 9000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_9000_Series

    This was part of the new DirectX 9 specification, along with more flexible floating-point-based Shader Model 2.0+ pixel shaders and vertex shaders. Equipped with 4 vertex shader units, R300 possessed over twice the geometry processing capability of the preceding Radeon 8500 and the GeForce4 Ti 4600 , in addition to the greater feature-set ...

  5. Intel GMA - Wikipedia

    en.wikipedia.org/wiki/Intel_GMA

    The shaders support shader model 4.0 features. Architecturally, the GMA X3500 is very similar to the GMA X3000, [12] with both graphics cores running at 667 MHz. The major difference between them is that the GMA X3500 supports Shader Model 4.0 and DirectX 10, whereas the earlier X3000 supports Shader Model 3.0 and DirectX 9. [12]

  6. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

  7. Radeon HD 3000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_HD_3000_series

    The Mobility Radeon HD 2300 is a budget product which includes UVD in silica but lacks unified shader architecture and DirectX 10.0/SM 4.0 support, limiting support to DirectX 9.0c/SM 3.0 using the more traditional architecture of the previous generation. A high-end variant, the Mobility Radeon HD 2700, with higher core and memory frequencies ...

  8. Template:AMD GPU features - Wikipedia

    en.wikipedia.org/wiki/Template:AMD_GPU_features

    Download QR code; Print/export ... Unified shader model: Direct3D — 5.0 6.0 7.0 8.1 9.0 ... but in rustiCL with Mesa, 2.0+ and 3.0 with AMD drivers or AMD ROCm ...

  9. Radeon - Wikipedia

    en.wikipedia.org/wiki/Radeon

    all drivers in Mesa 3D with Version 11.x (last 11.2.2) are as of Mai 2016 limited to OpenGL version 4.1 and OpenGL ES 3.0 or 3.1 (11.2+). all drivers in Mesa 3D with version 12.x (in June 2016) can support OpenGL version 4.3. [56] all drivers in Mesa 3D with Version 13.0.x ( in November 2016) can support OpenGL 4.4 and unofficial 4.5.