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  2. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  3. Transformice - Wikipedia

    en.wikipedia.org/wiki/Transformice

    Blue nails connect two objects but are loose and can rotate. Upon reaching 1,000 total saves as a Shaman, a player can choose to become a 'hard mode' Shaman. In hard mode, a Shaman cannot use red nails which anchor an object solidly, nor can they use the Spirit tool, which can push mice and objects with a flash of light.

  4. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    In computer graphics, marching squares is an algorithm that generates contours for a two-dimensional scalar field (rectangular array of individual numerical values). A similar method can be used to contour 2D triangle meshes. The contours can be of two kinds: Isolines – lines following a single data level, or isovalue.

  5. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    Hope, [31] point and click adventure game (like Myst). I Can Transform, [32] 2D platform game for Android. Jin Conception, [33] 2D pixel art JRPG for Nintendo Switch. KeeperRL, [34] dungeon simulator with rogue-like and RPG elements. Kroniax, [35] minimalistic side-scroller, and the first SFML game for Android. Limit Theory, [36] infinite ...

  6. Boolean operations on polygons - Wikipedia

    en.wikipedia.org/wiki/Boolean_operations_on_polygons

    Klamer Schutte's Clippoly, a polygon clipper written in C++. Michael Leonov's poly_Boolean, a C++ library, which extends the Schutte algorithm. Angus Johnson's Clipper, an open-source freeware library (written in Delphi, C++ and C#) that's based on the Vatti algorithm. clipper2 crate, a safe Rust wrapper for Angus Johnson's Clipper2 library.

  7. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    When CSG is procedural or parametric, the user can revise their complex geometry by changing the position of objects or by changing the Boolean operation used to combine those objects. One of the advantages of CSG is that it can easily assure that objects are "solid" or water-tight if all of the primitive shapes are water-tight. [5]

  8. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  9. Polygon (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Polygon_(computer_graphics)

    Bresenham's line algorithm; Polygons have to be split into triangles; The whole triangle shows the same side to the viewer; The point numbers from the Transform and lighting stage have to converted to Fraction (mathematics) Barycentric coordinates (mathematics) Used in raytracing