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  2. Design structure matrix - Wikipedia

    en.wikipedia.org/wiki/Design_structure_matrix

    A sample DSM with 7 elements and 11 dependency marks. The design structure matrix (DSM; also referred to as dependency structure matrix, dependency structure method, dependency source matrix, problem solving matrix (PSM), incidence matrix, N 2 matrix, interaction matrix, dependency map or design precedence matrix) is a simple, compact and visual representation of a system or project in the ...

  3. Sentence diagram - Wikipedia

    en.wikipedia.org/wiki/Sentence_diagram

    Sentence diagram. A sentence diagram is a pictorial representation of the grammatical structure of a sentence. The term "sentence diagram" is used more when teaching written language, where sentences are diagrammed. The model shows the relations between words and the nature of sentence structure and can be used as a tool to help recognize which ...

  4. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram[1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  5. Dependency graph - Wikipedia

    en.wikipedia.org/wiki/Dependency_graph

    Dependency graph. In mathematics, computer science and digital electronics, a dependency graph is a directed graph representing dependencies of several objects towards each other. It is possible to derive an evaluation order or the absence of an evaluation order that respects the given dependencies from the dependency graph.

  6. Five themes of geography - Wikipedia

    en.wikipedia.org/wiki/Five_themes_of_geography

    Five themes of geography. Location. Place. Human-Environment Interaction. Movement. Region. The five themes of geography are an educational tool for teaching geography. The five themes were published in 1984 [1] and widely adopted by teachers, textbook publishers, and curriculum designers in the United States. [2]

  7. Functional dependency - Wikipedia

    en.wikipedia.org/wiki/Functional_dependency

    This example illustrates the concept of functional dependency. The situation modelled is that of college students visiting one or more lectures in each of which they are assigned a teaching assistant (TA). Let's further assume that every student is in some semester and is identified by a unique integer ID.

  8. Backward design - Wikipedia

    en.wikipedia.org/wiki/Backward_design

    Backward design is a method of designing an educational curriculum by setting goals before choosing instructional methods and forms of assessment. Backward design of curriculum typically involves three stages: [1][2][3] Identify the results desired (big ideas and skills) What the students should know, understand, and be able to do.

  9. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Project-based learning is a teaching method that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. [1] Students learn about a subject by working for an extended period of time to investigate and respond to a complex question ...