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  2. Deep reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Deep_reinforcement_learning

    This led to a renewed interest in researchers using deep neural networks to learn the policy, value, and/or Q functions present in existing reinforcement learning algorithms. Beginning around 2013, DeepMind showed impressive learning results using deep RL to play Atari video games.

  3. MuZero - Wikipedia

    en.wikipedia.org/wiki/MuZero

    MuZero (MZ) is a combination of the high-performance planning of the AlphaZero (AZ) algorithm with approaches to model-free reinforcement learning. The combination allows for more efficient training in classical planning regimes, such as Go, while also handling domains with much more complex inputs at each stage, such as visual video games.

  4. Machine learning in video games - Wikipedia

    en.wikipedia.org/wiki/Machine_learning_in_video...

    Artificial intelligence and machine learning techniques are used in video games for a wide variety of applications such as non-player character (NPC) control and procedural content generation (PCG). Machine learning is a subset of artificial intelligence that uses historical data to build predictive and analytical models.

  5. Q-learning - Wikipedia

    en.wikipedia.org/wiki/Q-learning

    This learning system was a forerunner of the Q-learning algorithm. [19] In 2014, Google DeepMind patented [20] an application of Q-learning to deep learning, titled "deep reinforcement learning" or "deep Q-learning" that can play Atari 2600 games at expert human levels.

  6. Demis Hassabis - Wikipedia

    en.wikipedia.org/wiki/Demis_Hassabis

    The company has focused on training learning algorithms to master games, and in December 2013 it announced that it had made a pioneering breakthrough by training an algorithm called a Deep Q-Network (DQN) to play Atari games at a superhuman level by only using the raw pixels on the screen as inputs. [44]

  7. David Silver (computer scientist) - Wikipedia

    en.wikipedia.org/wiki/David_Silver_(computer...

    His lectures on Reinforcement Learning are available on YouTube. [11] Silver consulted for Google DeepMind from its inception, joining full-time in 2013. His recent work has focused on combining reinforcement learning with deep learning , including a program that learns to play Atari games directly from pixels. [ 12 ]

  8. AlphaZero - Wikipedia

    en.wikipedia.org/wiki/AlphaZero

    e. AlphaZero is a computer program developed by artificial intelligence research company DeepMind to master the games of chess, shogi and go. This algorithm uses an approach similar to AlphaGo Zero. On December 5, 2017, the DeepMind team released a preprint paper introducing AlphaZero, [1] which within 24 hours of training achieved a superhuman ...

  9. AlphaGo versus Lee Sedol - Wikipedia

    en.wikipedia.org/wiki/AlphaGo_versus_Lee_Sedol

    AlphaGo is a computer program developed by Google DeepMind to play the board game Go. AlphaGo's algorithm uses a combination of machine learning and tree search techniques, combined with extensive training, both from human and computer play. The system's neural networks were initially bootstrapped from human game-play expertise.