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  2. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    Thread (computing) In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1] In many cases, a thread is a component of a process. The multiple threads of a given process may be executed concurrently (via ...

  3. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Multithreading (computer architecture) For threads in software, see Thread (computing). A process with two threads of execution, running on a single processor. In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution.

  4. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    Synchronization (computer science) In computer science, synchronization is the task of coordinating multiple processes to join up or handshake at a certain point, in order to reach an agreement or commit to a certain sequence of action.

  5. Concurrency (computer science) - Wikipedia

    en.wikipedia.org/wiki/Concurrency_(computer_science)

    Concurrency (computer science) In computer science, concurrency is the ability of different parts or units of a program, algorithm, or problem to be executed out-of-order or in partial order, without affecting the outcome. This allows for parallel execution of the concurrent units, which can significantly improve overall speed of the execution ...

  6. Parallel computing - Wikipedia

    en.wikipedia.org/wiki/Parallel_computing

    In computer science, parallelism and concurrency are two different things: a parallel program uses multiple CPU cores, each core performing a task independently. On the other hand, concurrency enables a program to deal with multiple tasks even on a single CPU core; the core switches between tasks (i.e. threads ) without necessarily completing ...

  7. Yield (multithreading) - Wikipedia

    en.wikipedia.org/wiki/Yield_(multithreading)

    Yield (multithreading) In computer science, yield is an action that occurs in a computer program during multithreading, of forcing a processor to relinquish control of the current running thread, and sending it to the end of the running queue, of the same scheduling priority.

  8. Threaded code - Wikipedia

    en.wikipedia.org/wiki/Threaded_code

    Threaded code. In computer science, threaded code is a programming technique where the code has a form that essentially consists entirely of calls to subroutines. It is often used in compilers, which may generate code in that form or be implemented in that form themselves. The code may be processed by an interpreter or it may simply be a ...

  9. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    Concurrent computing is a form of computing in which several computations are executed concurrently —during overlapping time periods—instead of sequentially— with one completing before the next starts. This is a property of a system—whether a program, computer, or a network —where there is a separate execution point or "thread of ...