Search results
Results from the WOW.Com Content Network
Instruction cycle. The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and ...
Cycles per instruction. In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor 's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.
The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch-execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.
Machine code. In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. [1] A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation of that ISA.
Instructions per cycle. In computer architecture, instructions per cycle (IPC), commonly called instructions per clock, is one aspect of a processor 's performance: the average number of instructions executed for each clock cycle. It is the multiplicative inverse of cycles per instruction. [1][2][3]
Memory Reference (Two-cycle latency). All loads from memory. During the execute stage, the ALU added the two arguments (a register and a constant offset) to produce a virtual address by the end of the cycle. Multi-cycle Instructions (Many cycle latency). Integer multiply and divide and all floating-point operations. During the execute stage ...
For example: Cycle i: instruction j from thread A is issued. Cycle i + 1: instruction j + 1 from thread A is issued. Cycle i + 2: instruction j + 2 from thread A is issued, which is a load instruction that misses in all caches. Cycle i + 3: thread scheduler invoked, switches to thread B. Cycle i + 4: instruction k from thread B is issued.
The memory is magnetic-core memory with a cycle time of 1.5 microseconds (0.667 MHz), so that a typical two-cycle (Fetch, Execute) memory-reference instruction runs at a speed of 0.333 MIPS. The 1974 Pocket Reference Card for the PDP-8/E gives a basic instruction time of 1.2 microseconds, or 2.6 microseconds for instructions that reference memory.