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  2. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen. However, playing video games can also help eyesight because it increases reaction speeds and thought times. [citation needed] Certain studies have shown that video games can be used to improve various eye conditions.

  3. Gaming etiquette - Wikipedia

    en.wikipedia.org/wiki/Gaming_etiquette

    This article is written like a personal reflection, personal essay, or argumentative essay that states a Wikipedia editor's personal feelings or presents an original argument about a topic. Please help improve it by rewriting it in an encyclopedic style. (August 2014) (Learn how and when to remove this message)

  4. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    This is an accepted version of this page This is the latest accepted revision, reviewed on 9 January 2025. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Shooter Action-adventure Adventure ...

  5. Jacob Geller - Wikipedia

    en.wikipedia.org/wiki/Jacob_Geller

    Jacob Geller was born on February 8, 1995. [‡ 1] [‡ 2] Geller traces his experience with video games back to his childhood and cited his Jewish upbringing and background as a basis for his writing and analysis, [5] later describing Judaism as "a culture built on study, examination, argument."

  6. Gaming: Essays on Algorithmic Culture - Wikipedia

    en.wikipedia.org/wiki/Gaming:_Essays_on...

    The first chapter, "Gamic Action, Four Moments", outlines the theoretical underpinnings of the book. Proceeding from the premise that "video games are actions", and that they are a collaboration between player and computer, Galloway offers two axes of analysis: operator (i.e., the player) <--> machine (i.e., the computer); and diegetic (i.e. "in-universe") <--> non-diegetic (i.e., "out of ...

  7. Video games as an art form - Wikipedia

    en.wikipedia.org/wiki/Video_games_as_an_art_form

    The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...

  8. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    Video game addiction (VGA), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.

  9. Algorithmic game theory - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_game_theory

    This article is written like a personal reflection, personal essay, or argumentative essay that states a Wikipedia editor's personal feelings or presents an original argument about a topic. Please help improve it by rewriting it in an encyclopedic style. (August 2013) (Learn how and when to remove this message)