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Experientially basic and primarily spatial image schemas such as the Containment schema and its derivatives the Out schemas lend their logic to non-spatial situations. For example, one may metaphorically use the term out to describe non-spatial experiences: (4) Leave out that big log when you stack the firewood.
Visual Logic is a graphical authoring tool which allows students to write and execute programs using flowcharts. [2] It is typically used in an academic setting to teach introductory programming concepts.
A logical graph is a special type of graph-theoretic structure in any one of several systems of graphical syntax that Charles Sanders Peirce developed for logic.. In his papers on qualitative logic, entitative graphs, and existential graphs, Peirce developed several versions of a graphical formalism, or a graph-theoretic formal language, designed to be interpreted for logic.
A Venn diagram is a widely used diagram style that shows the logical relation between sets, popularized by John Venn (1834–1923) in the 1880s. The diagrams are used to teach elementary set theory, and to illustrate simple set relationships in probability, logic, statistics, linguistics and computer science.
A simple custom block in the Snap! visual programming language, which is based on Scratch, calculating the sum of all numbers with values between a and b. In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, [1] [2] graphical programming or block coding, is a programming language that lets users create programs by ...
Logic studies arguments, which consist of a set of premises that leads to a conclusion. An example is the argument from the premises "it's Sunday" and "if it's Sunday then I don't have to work" leading to the conclusion "I don't have to work". [1] Premises and conclusions express propositions or claims that can be true or false. An important ...
In a frequently cited paper in the journal Science [1] and a later book, [2] Eugene S. Ferguson, a mechanical engineer and historian of technology, claims that visual reasoning is a widely used tool used in creating technological artefacts. There is ample evidence that visual methods, particularly drawing, play a central role in creating artefacts.
Informal logic textbooks are replete with philosophical examples, but it is unclear whether the approach in such textbooks transfers to non-philosophy students. [23] There appears to be little statistical effect after such classes. Argument mapping, however, has a measurable effect according to many studies. [53]