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  2. Template method pattern - Wikipedia

    en.wikipedia.org/wiki/Template_method_pattern

    Template method pattern. In object-oriented programming, the template method is one of the behavioral design patterns identified by Gamma et al. [1] in the book Design Patterns. The template method is a method in a superclass, usually an abstract superclass, and defines the skeleton of an operation in terms of a number of high-level steps.

  3. Apache Velocity - Wikipedia

    en.wikipedia.org/wiki/Apache_Velocity

    Apache Velocity first released in April 2001, is a Java -based template engine that provides a template language to reference objects defined in Java code. It aims to ensure clean separation between the presentation tier and business tiers in a Web application (the model–view–controller design pattern). Velocity is an open source software ...

  4. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code. Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...

  5. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Curiously recurring template pattern. The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism, and it is a form of F -bounded quantification.

  6. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern is a design pattern used in software engineering that is meant to "decouple an abstraction from its implementation so that the two can vary independently", introduced by the Gang of Four. [ 1 ] The bridge uses encapsulation, aggregation, and can use inheritance to separate responsibilities into different classes.

  7. Template metaprogramming - Wikipedia

    en.wikipedia.org/wiki/Template_metaprogramming

    The use of templates as a metaprogramming technique requires two distinct operations: a template must be defined, and a defined template must be instantiated.The generic form of the generated source code is described in the template definition, and when the template is instantiated, the generic form in the template is used to generate a specific set of source code.

  8. Reference architecture - Wikipedia

    en.wikipedia.org/wiki/Reference_architecture

    The Java Platform, Enterprise Edition architecture is a layered reference architecture which provides a template solution for many enterprise systems developed in Java. Examples of implementing frameworks include Glassfish and Wildfly. The IBM Insurance Application Architecture [3] is a reference architecture for the Insurance domain.

  9. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming. The builder pattern separates the construction of a complex object from its representation. It is one of the 23 classic design patterns described in the book Design Patterns (often referred to as the ...