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Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine.It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [5] and was the first fan-made 3D Sonic game created. [6]
Sonic Robo Blast 2 is a Doom modification that uses the Doom Legacy source port to completely change the game from a first-person shooter to a third-person platformer based on Sonic the Hedgehog. [29] In 2018, Sonic Robo Blast 2 Kart, a kart racing game based on the game, was released as a standalone modification. [30]
Retro Sonic Nexus was ultimately cancelled in 2011, splitting up the three projects, while Whitehead went on to work with Sega to develop remasters of early Sonic titles, later directing Sonic Mania. Sonic Robo Blast 2 is a 3D Sonic game that uses a modified version of the Doom Legacy engine and has been in
Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.
id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3.The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field.
MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". The map is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.
Sonic the Hedgehog: Project '06, or simply Sonic P-06, is an upcoming platform game developed by Argentine programmer Ian "ChaosX" Moris for Microsoft Windows. It is an unofficial remake of the 2006 video game Sonic the Hedgehog , originally developed by Sonic Team and published by Sega .
The mod received praise from Jace Hall, the former CEO and founder of Monolith Productions, who described it as "awesome" on his personal X account. Dominic Tarason of Rock, Paper, Shotgun named Bloom one of the best Doom mods, calling it "an extremely cool concept" and "a real treat, visually and aurally". [9]