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The game's premise, based on stopping a pre-emptive nuclear attack on the United States by bombing Soviet military bases, led to significant political controversy in Cold War Europe, being added to the BPjM index in West Germany, restricting sales to adults only, and was deemed by the East German Stasi to be one of several games of "a ...
Command & Conquer (also known by the retronym Command & Conquer: Tiberian Dawn) is a real-time strategy video game developed and published by Westwood Studios in 1995. Set in an alternate history, the game tells the story of a world war between two globalized factions: the Global Defense Initiative of the United Nations and a revolutionary militant organization called the Brotherhood of Nod ...
Website. myafn.dodmedia.osd.mil. The American Forces Network (AFN) is a government television and radio broadcast service the U.S. military provides to those stationed or assigned overseas, and is headquartered at Fort Meade in Maryland. AFN comprises two subordinate overseas commands and one directorate in the continental United States.
Sembach Kaserne, Kaiserslautern. Sheridan Barracks, Garmisch-Partenkirchen. Shipton Kaserne, Ansbach. Smith Barracks, Baumholder. Spangdahlem Air Force Base, Spangdahlem. Storck Barracks, Illesheim. Stuttgart Army Airfield, Filderstadt. Mainz-Kastel Storage Station (scheduled to close in 2022) USAG Wiesbaden Military Training Area, Mainz ...
Close Combat (video game) Close Combat. (video game) Close Combat is a 1996 real-time computer wargame developed by Atomic Games and published by Microsoft. Set during World War II, it simulates the conflict between the United States' 29th Infantry Division and Germany's 352nd Infantry Division after the Invasion of Normandy.
There have been many debates on the social effects of video games on players and broader society, as well as debates within the video game industry.Since the early 2000s, advocates of video games have emphasized their use as an expressive medium, arguing for their protection under the laws governing freedom of speech and also as an educational tool.
In contemporary Germany, the Grundgesetz (Basic Law) generally guarantees freedom of press, speech, and opinion. [ 1 ] Today, censorship is mainly exerted in the form of restriction of access to certain media (examples include motion pictures and video games) to older adolescents or adults, as well as perceived online fake news, hate speech and ...
Germany has the second-largest video games player base in Europe, with 44.3 million gamers in 2018, after Russia. [1][2][3] Consumers in Germany spent €5.87 billion on video games over the course of 2021, a 3 percent year-on-year increase from 2020. [4] The video game market in Germany grew by 6 percent to €6.2 billion ($6.7 billion) in 2019.