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  2. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    Early vector formats, such as POLYVRT, the ARC/INFO Coverage, and the Esri shapefile support a basic set of geometric primitives: points, polylines, and polygons, only in two dimensional space and the latter two with only straight line interpolation. TIN data structures for representing terrain surfaces as triangle meshes were also added.

  3. Regular polygon - Wikipedia

    en.wikipedia.org/wiki/Regular_polygon

    A non-convex regular polygon is a regular star polygon. The most common example is the pentagram , which has the same vertices as a pentagon , but connects alternating vertices. For an n -sided star polygon, the Schläfli symbol is modified to indicate the density or "starriness" m of the polygon, as { n / m }.

  4. List of polygons - Wikipedia

    en.wikipedia.org/wiki/List_of_polygons

    In geometry, a polygon is traditionally a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed chain. These segments are called its edges or sides , and the points where two of the edges meet are the polygon's vertices (singular: vertex) or corners .

  5. Constructible polygon - Wikipedia

    en.wikipedia.org/wiki/Constructible_polygon

    A regular polygon with n sides can be constructed with ruler, compass, and angle trisector if and only if =, where r, s, k ≥ 0 and where the p i are distinct Pierpont primes greater than 3 (primes of the form +). [8]: Thm. 2 These polygons are exactly the regular polygons that can be constructed with Conic section, and the regular polygons ...

  6. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    In computational geometry, the point-in-polygon (PIP) problem asks whether a given point in the plane lies inside, outside, or on the boundary of a polygon. It is a special case of point location problems and finds applications in areas that deal with processing geometrical data, such as computer graphics , computer vision , geographic ...

  7. Euclidean tilings by convex regular polygons - Wikipedia

    en.wikipedia.org/wiki/Euclidean_tilings_by...

    1-uniform tilings include 3 regular tilings, and 8 semiregular ones, with 2 or more types of regular polygon faces. There are 20 2-uniform tilings, 61 3-uniform tilings, 151 4-uniform tilings, 332 5-uniform tilings and 673 6-uniform tilings. Each can be grouped by the number m of distinct vertex figures, which are also called m-Archimedean tilings.

  8. Polygon (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Polygon_(computer_graphics)

    A model's polygons can be rendered and seen simply in a wire frame model, where the outlines of the polygons are seen, as opposed to having them be shaded. This is the reason for a polygon stage in computer animation. The polygon count refers to the number of polygons being rendered per frame.

  9. Abstract Window Toolkit - Wikipedia

    en.wikipedia.org/wiki/Abstract_Window_Toolkit

    The Abstract Window Toolkit (AWT) is Java's original platform-dependent windowing, graphics, and user-interface widget toolkit, preceding Swing. The AWT is part of the Java Foundation Classes (JFC) — the standard API for providing a graphical user interface (GUI) for a Java program. AWT is also the GUI toolkit for a number of Java ME profiles.