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  2. Final Fantasy XIV - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV

    Final Fantasy XIV [c] is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix.Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4, macOS, PlayStation 5, and Xbox Series X/S.

  3. List of Square Enix companion books - Wikipedia

    en.wikipedia.org/wiki/List_of_Square_Enix...

    Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.

  4. Final Fantasy XIV (2010 video game) - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV_(2010...

    Final Fantasy XIV [b] is a discontinued 2010 massively multiplayer online role-playing game (MMORPG) for Windows, developed and published by Square Enix.It was the original version of the fourteenth entry in the main Final Fantasy series and the second MMORPG in the series after Final Fantasy XI.

  5. Code Age Commanders - Wikipedia

    en.wikipedia.org/wiki/Code_Age_Commanders

    The production team of Commanders shared multiple staff with Final Fantasy Crystal Chronicles. [12] Naora acted as producer and concept artist. [13] Itahana acted as both director and character designer, with Code Age Commanders being his debut as a director. [14] Additional character designs were created by Yasuhisa Izumisawa.

  6. Final Fantasy XIV: Endwalker - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV:_Endwalker

    [10] [13] [14] Expansions for Final Fantasy XIV are designed to compete with offline RPGs in length and content. [4] [15] In terms of content, roughly 70% of development time is devoted to standard features common to every expansion, such as new dungeons and classes, and 30% is devoted to creating unique features and modes of gameplay. [12]

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  8. Final Fantasy XIV: Heavensward - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV:_Heavensward

    Final Fantasy XIV: Heavensward [d] is the first expansion pack to Final Fantasy XIV: A Realm Reborn, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 3, PlayStation 4, and Windows, then later on PlayStation 5 and Xbox Series X/S.

  9. Luminous Engine - Wikipedia

    en.wikipedia.org/wiki/Luminous_Engine

    Prior to its rebranding from Final Fantasy Versus XIII and full move onto eighth-generation consoles, Final Fantasy XV used lighting technology from Luminous along with a purpose-built proprietary gameplay engine. [13] For its E3 2013 re-reveal under its new title, the company used a specially-created engine environment named Ebony. [14]