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PL/I—Programming Language One; PL/M—Programming Language for Microcomputers; PL/P—Programming Language for Prime; PLT—Power Line Telecommunications; PMM—POST Memory Manager; PNG—Portable Network Graphics; PnP—Plug-and-Play; PNRP—Peer Name Resolution Protocol; PoE—Power over Ethernet; PoS—Point of Sale; POCO—Plain Old Class ...
The 10-cell Warp (not iWarp) computer was benchmarked on performing a forward-backward propagation on the NETtalk. It achieved 16.5 MC/s (million connections per second), meaning that to run one forward and one backward pass over NETtalk's 18,629 weights takes 18629 16.5 × 10 6 s e c {\displaystyle {\frac {18629}{16.5\times 10^{6}}}\;\mathrm ...
A computer language is a formal language used to communicate with a computer. Types of computer languages include: Construction language – all forms of communication by which a human can specify an executable problem solution to a computer. Command language – a language used to control the tasks of the computer itself, such as starting programs
Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...
In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages , where the document represents source code , and to markup languages , where the document represents data.
Internet-related prefixes such as e-, i-, cyber-, info-, techno-and net-are added to a wide range of existing words to describe new, Internet- or computer-related flavors of existing concepts, often electronic products and services that already have a non-electronic counterpart.
It fetches instruction to a warp for which minimum number of instructions have been fetched. Thread block-based CAWS [16] (criticality aware warp scheduling) - The emphasis of this scheduling policy is on improving the execution time of the thread blocks. It allocated more time resources to the warp that shall take the longest time to execute.
It teaches fundamental principles of computer programming, including recursion, abstraction, modularity, and programming language design and implementation. MIT Press published the first edition in 1984, and the second edition in 1996. It was used as the textbook for MIT's introductory course in computer science from 1984 to 2007.