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  2. Electronic literature - Wikipedia

    en.wikipedia.org/wiki/Electronic_literature

    Electronic literature or digital literature is a genre of literature where digital capabilities such as interactivity, multimodality or algorithmic text generation are used aesthetically. [1] Works of electronic literature are usually intended to be read on digital devices, such as computers , tablets , and mobile phones .

  3. List of electronic literature authors, critics, and works

    en.wikipedia.org/wiki/List_of_electronic...

    Digital Literature in Research and Teaching: A Handbook. Bielefeld: Transcript, 2010. Giovanna Di Rosario. 2011. OLE Officina di Letteratura Elettronica - Lavori del Convegno, Atelier Multimediale edizioni, Napoli; Markku Eskelinen. 2012. Cybertext Poetics: The Critical Landscape of New Media Literary Theory. [28] Hartmut Koenitz et al. 2015.

  4. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    Digital literacy and digital access have become increasingly important competitive differentiators for individuals using the internet. [41] In the article "The Great Class Wedge and the Internet's Hidden Costs", Jen Schradie discusses how social class can affect digital literacy. [19] This creates a digital divide.

  5. Digital humanities - Wikipedia

    en.wikipedia.org/wiki/Digital_humanities

    The second volume of Debates in the Digital Humanities (2016) acknowledges the difficulty in defining the field: "Along with the digital archives, quantitative analyses, and tool-building projects that once characterized the field, DH now encompasses a wide range of methods and practices: visualizations of large image sets, 3D modeling of ...

  6. Hypertext fiction - Wikipedia

    en.wikipedia.org/wiki/Hypertext_fiction

    Hypertext fiction is a genre of electronic literature characterized by the use of hypertext links that provide a new context for non-linearity in literature and reader interaction. The reader typically chooses links to move from one node of text to the next, and in this fashion arranges a story from a deeper pool of potential stories.

  7. Comparison of e-book formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_e-book_formats

    The digital book format originally used by Sony Corporation. It is a proprietary format, but some reader software for general-purpose computers, particularly under Linux (for example, Calibre's internal viewer [2]), have the capability to read it. The LRX file extension represents a DRM-encrypted e-book. More recently, Sony has converted its ...

  8. Cybertext - Wikipedia

    en.wikipedia.org/wiki/Cybertext

    Aarseth's concept of cybertext focuses on the organization of the text in order to analyze the influence of the medium as an integral part of the literary dynamic. According to Aarseth, cybertext is not a genre in itself; in order to classify traditions, literary genres and aesthetic value, we should inspect texts at a much more local level. [12]

  9. Multimodality - Wikipedia

    en.wikipedia.org/wiki/Multimodality

    A digital story is defined as a short film that incorporated digital images, video and audio in order to create a personally meaningful narrative. Through this practice, people act as film-makers, using multimodal forms of representation to design, create, and share their life stories or learning stories with specific audience commonly through ...