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  2. IEEE 754-1985 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754-1985

    The number representations described above are called normalized, meaning that the implicit leading binary digit is a 1. To reduce the loss of precision when an underflow occurs, IEEE 754 includes the ability to represent fractions smaller than are possible in the normalized representation, by making the implicit leading digit a 0.

  3. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    ARM processors support (via a floating-point control register bit) an "alternative half-precision" format, which does away with the special case for an exponent value of 31 (11111 2). [10] It is almost identical to the IEEE format, but there is no encoding for infinity or NaNs; instead, an exponent of 31 encodes normalized numbers in the range ...

  4. Canonicalization - Wikipedia

    en.wikipedia.org/wiki/Canonicalization

    This makes string comparison more complicated, since every possible representation of a string containing such glyphs must be considered. To deal with this, Unicode provides the mechanism of canonical equivalence. In this context, canonicalization is Unicode normalization.

  5. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23 ) × 2 127 ≈ 3.4028235 ...

  6. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic originally established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and ...

  7. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The C99 standard includes new real floating-point types float_t and double_t, defined in <math.h>. They correspond to the types used for the intermediate results of floating-point expressions when FLT_EVAL_METHOD is 0, 1, or 2. These types may be wider than long double. C99 also added complex types: float _Complex, double _Complex, long double ...

  8. Normalized number - Wikipedia

    en.wikipedia.org/wiki/Normalized_number

    In many computer systems, binary floating-point numbers are represented internally using this normalized form for their representations; for details, see normal number (computing). Although the point is described as floating , for a normalized floating-point number, its position is fixed, the movement being reflected in the different values of ...

  9. Normal number (computing) - Wikipedia

    en.wikipedia.org/wiki/Normal_number_(computing)

    In computing, a normal number is a non-zero number in a floating-point representation which is within the balanced range supported by a given floating-point format: it is a floating point number that can be represented without leading zeros in its significand. The magnitude of the smallest normal number in a format is given by: