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  2. FMOD - Wikipedia

    en.wikipedia.org/wiki/FMOD

    FMOD Studio - An audio creation tool for games, designed like a digital audio workstation. Succeeds FMOD Designer. FMOD Studio run-time API - A programmer API to interface with FMOD Studio. FMOD Studio low-level API - A programmer API that stands alone, with a simple interface for playing sound files, adding special effects and performing 3D sound.

  3. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK.; Nvidia GameWorks - visual FX, physics, particle and fluid simulations.; Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views etc.

  4. Audiokinetic Wwise - Wikipedia

    en.wikipedia.org/wiki/Audiokinetic_Wwise

    Manage sound integration; Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host. Wwise also includes the following components: Cross ...

  5. Environmental Audio Extensions - Wikipedia

    en.wikipedia.org/wiki/Environmental_Audio_Extensions

    OpenAL Soft, an open source version of OpenAL, is still actively maintained, and can be used by game developers, and to enable EAX sound in older games. Most releases of EAX versions coincided with increases in the number of simultaneous voices processable in hardware by the audio processor: the original EAX 1.0 supports 8 voices, while EAX 5.0 ...

  6. Allegro (software library) - Wikipedia

    en.wikipedia.org/wiki/Allegro_(software_library)

    Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.

  7. Frequency modulation synthesis - Wikipedia

    en.wikipedia.org/wiki/Frequency_modulation_synthesis

    Frequency modulation synthesis (or FM synthesis) is a form of sound synthesis whereby the frequency of a waveform is changed by modulating its frequency with a modulator. The (instantaneous) frequency of an oscillator is altered in accordance with the amplitude of a modulating signal. [1] FM synthesis can create both harmonic and inharmonic sounds.

  8. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    A game programmer is a software engineer who primarily develops video games or related software (such as game development tools). The game's codebase development is handled by programmers. [ 106 ] [ 107 ] There are usually one to several lead programmers , [ 108 ] who implement the game's starting codebase and overview future development and ...

  9. Linear timecode - Wikipedia

    en.wikipedia.org/wiki/Linear_timecode

    Linear (or Longitudinal) Timecode (LTC) is an encoding of SMPTE timecode data in an audio signal, as defined in SMPTE 12M specification.The audio signal is commonly recorded on a VTR track or other storage media.