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  2. Maker education - Wikipedia

    en.wikipedia.org/wiki/Maker_Education

    Maker education is an offshoot of the maker movement, which Time magazine described as "the umbrella term for independent innovators, designers and tinkerers. A convergence of computer hackers and traditional artisans, the niche is established enough to have its own magazine, Make, as well as hands-on Maker Faires that are catnip for DIYers who used to toil in solitude". [3]

  3. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Project-based learning students take advantage of digital tools to produce high-quality, collaborative products. Project-based learning refocuses education on the student, not the curriculum—a shift mandated by the global world, which rewards intangible assets such as drive, passion, creativity, empathy, and resilience.

  4. Project Lead the Way - Wikipedia

    en.wikipedia.org/wiki/Project_Lead_the_Way

    The curriculum is project-based. Three levels of curriculum are used for elementary, middle, and high-school levels. PLTW Launch is the elementary school level, designed for preschool through fifth grade. The curriculum consists of 28 modules (four per grade) that touch on a variety of science and technology topics.

  5. School pedagogy - Wikipedia

    en.wikipedia.org/wiki/School_pedagogy

    School pedagogy is dynamic, continuously evolving to embrace new developments in education and incorporating technology and innovative teaching practices. It acknowledges the multifaceted role of the teacher as an organizer, leader, and motivator in the learning process, while also recognizing students as active participants in their own learning.

  6. Makers Empire 3D - Wikipedia

    en.wikipedia.org/wiki/Makers_Empire_3D

    The school subscription version includes over 150 lesson plans aligned to US Common Core standards, Next Generation Science standards, the National Curriculum (UK), and the Australian Curriculum, professional development, training and support for teachers, built in student assessment, a class management tool, analytics, and a school ...

  7. Design-based learning - Wikipedia

    en.wikipedia.org/wiki/Design-based_learning

    Design projects require students to establish goals and constraints, generate ideas, and create prototypes through storyboarding or other representational practices. [1] Robotics competitions in schools are popular design-based learning activities, wherein student teams design, build and then pilot their robots in competitive challenges.

  8. Integrative learning - Wikipedia

    en.wikipedia.org/wiki/Integrative_learning

    In many American medical schools, an integrated curriculum refers to a non-compartmentalized approach to basic science learning. As opposed to traditional medical curriculum, which separate subjects such as embryology, physiology, pathology and anatomy, integrated curricula alternate lectures on these subjects over the course of the first two years.

  9. High Tech High charter schools - Wikipedia

    en.wikipedia.org/wiki/High_Tech_High_charter_schools

    High Tech High is a San Diego, California–based school-development organization that includes a network of charter schools, a teacher certification program, and a graduate school of education. [3] Students are admitted to the public elementary, middle, and high schools through a zip-code based lottery system in an effort to admit a ...

  1. Related searches maker pedagogy project for elementary education curriculum latech high school

    maker education wikipediajohn dewey project based learning